A few years ago I had an idea to create songs in Renoise using only instruments constructed by myself. That way I would be free to release the original song files for others to download and mess around with. So I started doing that and the results were… pretty good, which was not good enough.
Then I became aware of what was coming for Renoise 3: a completely revamped and more powerful instrument system, especially for samples. This was further improved in version 3.1. Now I’m creating a series of short audio-visual experiments to get up to speed before any ‘proper’ releases. The main goals are to construct a large collection of quality instruments and further hone the skills for animated visuals.
This third AVX includes a new full drumkit, plus some experimentation with creating instruments and rhythms through the rapid cycling of the Repeater device.
In this fourth audio-visual experiment, the music’s song data was exported from Renoise and used in Unreal Engine 4 to drive various aspects of the visuals.
YouTube forces everything to -13 LUFS. Not to mention the various forms of compression that may be taking place when @Achenar renders the video with the audio.