i have a track with Stylus1 playing drum loop, then on other pattern Stylus2 starting playing instead of Stylus1.
The weird part is that Stylus1 is using around 1% of CPU when it’s playing, and before Stylus2 starts to play, i shut down Stylus1 by setting “OFF” on that pattern, but when Stylus2 begins to play, the CPU of Stylus1 rises to 25% and this totally hurts the song…
Yes, the auto suspend feature is checked for all my Instuments…
I guess you understand what i wrote…
Tell me your experience on how to get the instrument shut down when i really need that so it does not use a lot of CPU…
by “stylus1” and “stylus2” you mean tw different versions of a plugin of two instances of the same plugin? in the second case, it looks like some static parts of the two instances are being shared between the two instances.
Well
i just loaded Stylus as 2 different VSTi’s, but i’m playing them both on 1 track but on different patters (to save cpu on adding reverb/delay to different tracks if they were on different tracks)
and don’t forget to decrease the voices in your stylus-instance … the resulting cpu-load of Renoise depends really on the maximum used voices in every stylus instance (or every synth with the same engine like stylus) … 8 voices poly for drums or loops are not needed most time