I’ve been using Renoise since about version 1.8, and I’m absolutely dumbfounded how I worked without things like the velocity device and key tracking device to automate effect chains.
I have a bit of a problem though. I’m trying to enable and disable a delay effect when the note is hit (at a certian velocity range) and disable it when the note off occurs. I know I can manually do this using the hex effect column, but I’d like it to be handled automatically for live performances.
Hrm… Well, you can modulate the send amount of a delay line with a velocity device? Delays should be pretty light computationally. Not sure how to turn it straight on and off.
Thanks for the replies; Unfortunately, just cutting the send won’t do…
I’m trying to recreate the InstaJungle VST plugin as an effect chain using delays at 100% feedback, cutting the send after an allotted amount of time. I have experimented with bringing the feedback all the way back to 0, but then the delay buffer doesn’t empty all the way if I want to trigger the 100% feedback again shortly thereafter. When the effect is enabled/disabled, it clears the delay buffer.
Perhaps I’m going about it the wrong way. I know effects weren’t meant to be used this way, but I figured it was worth a shot. I’ve been doing a lot of the direct digital synthesis in renoise recently and that’s really opened my eyes to the true power behind effect chains.