AVB
(AVB)
April 14, 2006, 4:19pm
1
I’m taking a look at this drum edit done in UnwieldyTracker found here Drumrolls Like Flashbulb along with a list of commands for it and trying to translate the commands to Renoise.
but looks like UnwieldyTracker is more complex than renoise (not sure). Am I correct? we don’t have stuff like “09 - probability” do we?
Check the list:
UnwieldyTracker is a sampler for Buzz.
00 Stop retrig after xxyy times. Reset explicit trigg
01 Multiply Vel by xxyy on retrig, 0xC000 =0db
02 Multiply Freq by xxyy on retrig, 0x8000 is 1
03 Transpose by xx.yy semi on retrig, 0x8000 is 0
04 Multiply time before next retrig by this each time. 0x8000 is one.
05 Reverse
06 Portamento down, xx semitones in yy subticks.
07 Portamento up, xx semitones in yy subticks.
08 Play samp in reverse so that the specified offset is reached after xxyy subticks.
09 Probability.
0A Change offset on each retrig where 0x8000 is 0.
0B Note cut after xxy.y subticks.
0C Note release after xxy.y subticks.
This has no effect if you don’t use envelopes.
0D Multiply note cut/release time by xxyy after each retrigger, where 0x8000 is one.
0E Reverse and keep the direction in retriggers.
0F Portamento to note, xxy.y subticks.
10 Like 0A, but so that the sample is stretched to xxyy-8000 subticks, negative ↔ reverse.
11 Set lower limit of retrig time to xx.yy subticks.
12 Set upper limit of retrig time to xxyy subticks.
13 Multiply nth retrig time by n^(xxyy), unit 0x4000, centered about 0x8000.
14 Like 10, but using ticks instead of subticks.
15 Like 14, but the length is kept if you change the retrigger time.
16 Fine porta down, .xx semitones in yy subticks.
17 Fine porta up, .xx semitones in yy subticks.
18 Linear volume slide to yy in xx subticks.
19 Log vol slide to yy in xx subticks.
1A Log vol slide down by yy dB in xx subticks.
1B Log vol slide up by yy dB in xx subticks.
1C Fine log vol slide down by .yy dB in xx subticks.
1D Fine log vol slide up by .yy dB in xx subticks.
1F Multiply retrig offset change by xxyy on each retrigger, 8000 being one.
20 Humanize velocity.
21 Humanize pitch - range of ± xx.yy semitones.
22 Humanize offset.
23 Humanize pan.
24 Humanize filter cutoff range of ±xx.yy semis
25 Humanize timing range of +xx.yy subticks.
26 Humanize timing range of +xxyy subticks, and snap to subticks. Can be combined with 25.
30 Set filter type:
0 off
1 LP
2 HP
3 BP (constant skirt gain)
4 BP (constant peak gain)
5 Notch
31 Set filter cutoff.
32 Set filter resonance.
33 Cutoff slide, see 06.
34 Cutoff slide, see 07.
35 Change cutoff on retrigger, see 02.
36 Change cutoff on retrigger, see 03.
40 Vibrato speed, the period being xxy.y subticks.
41 Vibrato depth.
42 Vibrato waveform:
0 Sine
1 Triangle
2 Square
3 Saw
43 Cutoff LFO speed.
44 Cutoff LFO depth.
45 Cutoff LFO waveform.
50 Sync vibrato to phase xxyy now.
51 Sync vibrato to phase xxyy on each note.
Given no data, sync is turned off.
52 Sync cutoff LFO now.
53 Sync cutoff LFO on notes.
60 Jump xxyy subticks ahead in the wave, disregarding playback speed.
61 Jump xxyy subticks back in the wave, disregarding playback speed.
62 Jump xxyy subticks ahead in the wave relative to playback speed.
63 Jump xxyy subticks back in the wave relative to playback speed.
64 Jump xxyy ticks ahead in the wave, disregarding playback speed.
65 Jump xxyy ticks back in the wave, disregarding playback speed.
66 Jump xxyy ticks ahead in the wave relative to playback speed.
67 Jump xxyy ticks back in the wave relative to playback speed.
70 Save settings xx (additively, see below) to slot yy (of 16).
71 Load settings xx (additively, see below) from slot yy (of 16).
72 Copy settings xx (as below, also 0x10 for sample number) from track yy.
78 Set output channel used by this track.
No value resets.
79 Accept MIDI input on this track?
0 = off, any other or no value = on.
80 Shuffle. xx - length in ticks, yy - strength. (1+0.yy):(1-0.yy).
81 Shuffle. xx - length in ticks, yy - strength. (y.y+1):1.
82 Shuffle. xx - length in ticks, yy - strength. (yy+1):1.
83 Shuffle. xx - length in ticks, yy - strength. (1+yy/subdiv)/(1-yy/subdiv). yy must be smaller than the subdivide. If you change the subdivide, you’ll have to set the shuffle again if you want it to change as well.
Ax Reset. Works additively:
1 On-retrigger effects
2 Humanization
4 Filters
8 LFO and vibrato.
A0 Does the same as AF, i.e. resets all of the above.
Parameters, in order:
Tick subdivide
Note delay
Note retrigger (value 00 resets norm position and pitch)
Offset
Stretch (0 is reset)
Note
Sample
Velocity (0x40 means 100)
Pan (0x40 means center)
Effect Command 1
Effect Data 1
Effect Command 2
Effect Data 2
Attributes:
Length of amplitude/pan ramping and the strength of the declicker
Sample interpolation, where 0=none, 1=linear, 2=5-point spline
MIDI control channel
MIDI mute switch note for first track (the other tracks’ start from there)
MIDI solo switch note for first track (the other tracks’ start from there)
MIDI mute/solo reset switch note.
Declick at loop points? Leaving this on can cause problems with small loops.
I’m thinking that my approach will be do things on buzz just to see what they are doing and then try them on renoise.
AVB
(AVB)
April 14, 2006, 5:55pm
2
hey “guest” (sorry you don’t have a better name)
You might be the author of that edit posted in that Flasbulb thread (which is quite impressive really) or maybe you’re just an UTracker user. So I was thinking if you could walk us n00bs into this buzz commands field. Could you explain what’s going on here?
All these questions are regarding the first line in this portion of the edit:
c-4 and 0c are the note and the instrument, right?
what’s the first 40?
what’s a000? Is this sample offset?
what is “a3”?
what’s “8000”?
is “01” the command “Multiply Vel by xxyy on retrig”?
what’s b000?
Thanks in advance.
AVB
trackit
(Weird Energy)
April 15, 2006, 8:25pm
3
retrig is getting old its exploited more and more in different songs and its getting boring.
choice
(choice)
April 16, 2006, 9:18am
4
it would be cool if buzz didnt crash everytime i touched it!!
i take it UnwieldyTracker is a buzz machine?
i see some things in that list that would be fun to play with, i think renoise could benefit from the inclusion of some of those commands.
i personally wouldnt want probability in there tho. only because, if your going to make music that leans on probability of chance.
why in the hell would you use a tracker?
tracking in that respect is certainly not* the way to go.
i mean for real, you couldnt even do a markov chain! or can you?!?!
AVB
(AVB)
April 16, 2006, 9:20pm
5
^^^^ sorry. that was me.
Thanks for the info mate. That helps a lot. I might take a look at Utracker at buzz website, but all the crashing is really a turn off.
choice
(choice)
April 17, 2006, 9:33pm
7
AVB did it work?
hmm this really should be in off topic, kinda feel bad adding to this thread right in the middle of renoise land!
Tpcn
(Tpcn)
April 30, 2006, 2:47pm
8
Don’t ask what the tracker can do but what YOU can do with it…
the feature itself doesn’t matter in my mind, It’s a tool not a goal. Most of people are proud of the impressive list of features of their software, or hoover or coffe machine whereas they often use 2 of them…
sorry for the poor english