Forgive me for my lack of exact terminology of what I am talking about.
I want to use the function that causes instruments or plugins to be chained to one another in such a way that causes the instruments to not interfere with one another when it comes to dominating the mix or clashing or causing clipping.
This could be phrased like ‘Instrument A has lower priority in the available Dynamic space than instrument B’. Alternatively, ‘If dynamic space is occupied by Instrument A, then Instrument B triggers at much lower volume’ or similar. I know this is a relatively common function in mastering/sound production, but I do not know how to do it in Renoise, or even what it is called exactly.
Does anyone have a comment to point me in the right direction to achieve this in Renoise?
Thank you in advance for any replies.