I’m very tired right now, so my brain isn’t working so good, so I apologise if this is a stupid question/if it’s something obviously done.
Basically, I am mainly referring to one-shot samples here, but I guess this also applies to loop length samples etc. So, for example, I would like to sample a noise for 20 seconds, then change the speed so it lasts a beat/0.1 seconds (or woteva) but so it stays at the same pitch as the original sample.
How do I do this?
What is the best way to do this?
I’m guessing Flex time in Logic may be what I’m looking for here.
Is there a native Renoise tool/method to do this? Or for sample manipulation like this is there a better/best tool/plugin out there for this task?