Clone Window

There is a button which on press does exactly that:

  1. It creates another window looking exactly like the one you pressed the button in.
  2. The window does not have it’s own sound core, both windows are tied to the same sound core.
  3. Playhead, scopes, faders, etc. move in sync in both windows.
  4. Both window layouts can be changed INDEPENDENTLY.
  5. Edit cursor is independent, both windows can have different edit patterns open at the same time. (Unless pattern follow is turned on)
  6. It should be possible to clone more than two windows for three or four screen setups.

This feature will let you just clone a window, move it to another screen and have it display mixer for example, but is not limited to that. Both screens contain independent renoise window GUIwise but are tied to the same soundcore, whatever users wants to display on one of his screens is up to the user.

Implementation of this feature is going to need bit of an effort probably, so I wouldn’t expect it too soon.

This way of making things sounds the most reasonable for me.

Thoughts?

Sounds like quite a nice idea to me, although I’ve always preferred to use renoise in spanned mode so I could se all tracks, and it helps with quickly finding sample edit points. I’m thinking more along the lines of having a moveable centre divider. If you right-clicked on sampler view button for instance, it could appear in the right section, and left-clicking could work as normal and appear on the left.
I guess the major downside is this might not be quite so friendly for dual screen (as opposed to spanned) modes, as things like automation and scopes are split. If the screens are the same size and side by side (as I have) it doesn’t take long to get used to.
This also brings up the point of much bigger displays i.e Apple / Dell’s 30&32" dual DVI screens which would probably be run in spanned mode anyway.