On my way diving into the sounds of the good old Commodore 64 and the SID chip I stumbled upon another effect which is called Pulse Width. It can be applied (has effect) only on a rectangle (square in ReNoise) waveform, and it has to be applied in order to hear anything. It can have a value from 1 to 4095. I wrote a small basic program which plays the note C-4 and changing the pulse width with a step of 16:
Of course my question would be how to recreate this in ReNoise and can it be controlled within a track. I found a couple of topics here with some demos, but all links are unfortunately dead.
One idea was to create a simple square sample with a forward loop, duplicate it and apply Invert Phase on it. When you play this you should here complete silence. BUT changing the loop starting/ending point on the second sample will produce something similar to pulse width.
Unfortunately I didn’t found a way to control the loop start/end point from a track. It’s also strange that ReNoise is not offering this out of the box as a part of a sample modulation.
I’ll appreciate any help (please with detailed steps, since I’m a new to ReNoise).