First off, I really struggled on what sub forum to post this under. I looked at the "Help, Support… " and also the “Tips & Tricks”. I went for this one, because of possibly similar posts (I did look) and ultimately interesting or comparable solutions. Apologies if I was wrong.
Hello, Reason (able) folks,
I purchased this software and have been playing around… blah, blah… piano roll not right for my head… blah, blah… nostalgia/Amiga/tracker youth etc… And now I’m seeing the first glimpses of deeper use but, for the life of me I cannot functionally find a way to replicate a specific technique that I have loved for decades. And the problem I have right now is how to expain what I’m even trying to ask, because I don’t know the technical lingo. I’ll do my best.
I am in no way looking for a simple solution (unless it is right there in my face, or a reliable and controllable VST to play with) but rather some guidance towards whatever the hell it is called, and options to look into. I just don’t exactly know how to describe it without a lot of babble, so my apologies.
Okay, imagine a sample/sound that you audibly pull back on itself while it is playing, to create a kind of stutter reverb effect. I can easily do this in Reason by recording live outside of the software, setting whatever samples I need to “autoseek”, pressing play and then messing around by dragging the mouse up, so the audio of all the samples combined create the effect I am looking for. I can be somewhat creative when it comes to ignorance, so I got what I needed. But it took me close to fifteen minutes of doing that to land on the perfect drop of the beat dither/subtle repeat/stretch that I wanted for a single thing.
I hope you can imagine the aural effect I tried to explain. My “hands on” creative try did not include any time stretch, but I think I am right in understanding that could be the beginning of what I’m grasping for.
I wish to have some way of applying that sound of fast stutter repetition with quick degrading drop offs that are controllable. For example, chopping up the words/lyrics of someone singing, but using Renoise to put markers so they snap (like a drum break) so it falls on the phonetics (no long “Ssss” build) but with a back end sound on every cut up punch that has a minor buzz-delay/repetition trail to it.
I ca do it manual if needed, but that is a lot of work for a very subtle thing I have in mind. So I had to ask if there are ways in Renoise to add that. My apologies for the TLDR, but I don’t know a few crucial words (I suspect) that would turn this rant into one paragraph.
Any help, pointers, or paths I should go down and explore would be wonderful. Very much appreciated.
Regars