Dead Dog Renoise Competition Round 20

Well no.3 has had most honourable mentions so far ;)

If people want to voice their vote openly that’s fine. We can go by a show of hands ;)

no 3 for me as well

Also couldn’t get this thingy count my vote. Anyway, for me it’s #3, but huge respect to all participants, the rules seem really demanding. (Which is a good thing, no worries üav!)

PS.
Been AFK for the last couple of weeks, it’s summertime :)
Starting Friday I will be off for another week++ (once again to Berlin, we plan to move there some day, yeah!).

We could initially expect no beat / drums at all in this competition (because of the samplepack and hard rules). But I can see that most of the competitors tried to circumvent the one normal track / one note column limitation through uncommon mix/instruments setups, and special/odd routings. They achieved a partial (or complete) drumkit emulation. Of course, on this point my fav one is the 3rd track, (it’s somehow logical). But track #1 & #4 followed different and however interesting options. The #1 turned on and off some sends in the routing timeline, what works (but produces slight glitches). The #4 used a technique based on delays and a very fast BPM, that works too (but it seems very hard to control and limit). Concerning the instruments/sound research, even if there’s a good idea in n°3 with the “scratch” emulation / thumbs up to the the 2nd track : after 2:17 there’s something really odd with the bassline, that has a “rough surface”, and that is really granular thanx to a cool and unexpected usage of the gater. Congrats to everybody.

Sorry forgot to announce winner yesterday, I have to say it was fairly obvious from the start that it would be #3, although using methods for the drums that entirely separate it from the single track (using Renoise Synth methods) it truly was a work of art and well deserving of a win!

Congratulations to KURTZ dor your excellent work!

Please get rules for the next round in to me via PM asap. Due to start midday tomorrow.

  1. DubKidFlash
  2. The Bellows
    3. KURTZ
  3. Kazakore

And although I did use heavy use of delays for the regular beat (probably too much Feedback to be honest) you’ll notice that pretty much every pattern has at least one kick and one snare. The thing to note is working out how to get the Hydras to one activate one Send at a time. As you have multiple Hydras set to the same function (Send Amount) I discovered that it only seems to send it on a change, thus turning them off then on again seemed to do what I wanted (sure I have had similar problems in the past with the last one in the chain always being active, or maybe that was a different device…) Only spent about 3-4 hours on that in the end and really wasn’t happy but thought I should upload ;)

:yeah: Big thanx to everybody for the votes ! :yeah:

You’re right, I also discovered the same curious thing about the Hydra device during this competition. The hydra don’t send anything, unless you change the previous Input param. I don’t know if it’s a bug or if it’s willfull. We have to command / control the behaviour of our following racks with slightly/subtle differences of Input Hydra parameters…

Anyway, heeeee I have to define the style of the next round, now right ? :unsure:

Heeee no ideas for now… :unsure:

Oh yes, maybe one, :w00t:

I’m going to talk about it through the PM system.

It’s actually made me realise it can be a cure for a complaint I have seen a few times about the LFO device. That, once it reaches the send of a One Shot cycle, you can not then adjust the parameters in any way without turning off the LFO (even though it in some ways should not be outputting any more.) If you control the parameter via LFO → Hydra → parameter then you can, so it’s something I’m going to have to remember as a workaround when I next see this complaint come up ;)

Style, format, rules of any kind. If you have time look through some previous round but anything from requesting a certain cover, style, BPM or sample to be used, to only using a single track or no sample/renoise synth style experiments are all the kind of things which we have seen so far.

I await with baited breathe :)

congrats! (=

will def check these out!

Congrats KURTZ, awesome track! :walkman: