Wow… a video editor with a PATTERN EDITOR. Arpeggiate your lightness with Axx. Slide your colors with Dxx.
Available DSP devices: Saturation, Hue, Lightness, Blur. Nyancat. Everything automatable.
Wow… a video editor with a PATTERN EDITOR. Arpeggiate your lightness with Axx. Slide your colors with Dxx.
Available DSP devices: Saturation, Hue, Lightness, Blur. Nyancat. Everything automatable.
I’m wondering why paid users aren’t a little upset that there’s been no updates for a year to either renoise or redux?
Because most of them are using other software to do their main work, there will be a couple of people who scream rather loudly now that i have said that, but the truth is, most people have moved on, It is just a tool, not a lifestyle
My money’s on a piano roll plugin. With Redux, they put a tracker in your Tracker. It only makes sense that nested piano rolls would be next.
100% sure It is a vertical shmup indie game.
Artificial Intelligence is the hot trend right now so my guess is that the Renoise team is going to cash in by creating a speculation thread generator.
Re: the people talking about software development as developers - yes, I get you. I have run a software development consultancy company for 6 years now, and have been in the software industry my entire life, and I feel I understand the processes of writing software pretty well. However, I can also offer some insight into marketing and selling software products. And often, developers get very caught up in the ‘matrix’ haha, basically, they see the process as the product and don’t understand that customers don’t see things that way, they see your product as more of a service. The audio industry is already full of vendor lockin, obscene orwellian DRM, DAWs which are slowly turning into nothing but sample-pack delivery systems, proprietary file formats, crazy levels of asset dependency hell, and the list goes on, adding vapourware to the list of concerns is sad. The team have produced some amazing software, I really do hope they continue to do so and don’t decide to neglect it in favour of a unicorn - that’s the way many software companies die.
As the software ecosystem (your operating system, plugins, new technologies and devices) changes, all software needs to keep up. It’s never written in a vacuum. Take bitwig for example, they seem to be pushing out updates constantly and there’s only two developers I believe? And yet it still crashed when Sierra came out, but they fixed the bugs and pushed an update.
When your only product lines stagnate and haven’t even had a small maintenance release in over a year, it’s safe to call your software vapourware. I have resisted the urge to tell people about renoise in the past even though I use it a lot and feel it is WELL worth the asking price, purely because I don’t have any confidence it will stand up to whatever is around the corner. Any OS update could break it and we’d be out of luck - and saying ‘don’t update’ is no where NEAR acceptable.
Refactoring and new ideas and new processes can seem like progress is being made internally, but in fact are killing output. I feel that’s what’s happened here.
All this is very sad.
All this is very sad
I’m wondering why paid users aren’t a little upset that there’s been no updates for a year to either renoise or redux?
Cos it worked as-is when we bought it, and still does ?
This is bs imo, Renoise has never been into marketing and has always been a niche product, but even so it has been under constant development for about 15 years and now it’s a very powerful tool that can do much more than any competing product for the price. Just go to the Mutant Breaks compo and listen to all the amazing stuff people make on their spare time in Renoise, it’s sick dude!
Renoise is the most advanced tracker in existence. If you need something else then go get something else, no one is going to stop you. Just don’t spread false rumours or cry about how Renoise is a vapourware or whatever.
Maybe you know marketing deathdisco, but i don’t think you know Renoise that well.
We need speculation thread though, if no one makes one i guess i’ll have to. We need to speculate what the heck they’re up to and how many cats that are involved in the process.
“In terms of_Ricochet 2_, we always have this problem that when we talk about things too far in advance, we end up changing our minds as we’re going through and developing stuff, so as we’re thinking through the giant story arc which is_Ricochet 2_, you might get to a point where you’re saying something is surprising us in a positive way and something is surprising us in a negative way, and, you know, we’d like to be super-transparent about the future of_Ricochet 2_. The problem is, we think that the twists and turns that we’re going through would probably drive people more crazy than just being silent about it, until we can be very crisp about what’s happening next.” - Gabe Newell
Re: the people talking about software development as developers - yes, I get you. I have run a software development consultancy company for 6 years now, and have been in the software industry my entire life, and I feel I understand the processes of writing software pretty well. However, I can also offer some insight into marketing and selling software products. And often, developers get very caught up in the ‘matrix’ haha, basically, they see the process as the product and don’t understand that customers don’t see things that way, they see your product as more of a service. The audio industry is already full of vendor lockin, obscene orwellian DRM, DAWs which are slowly turning into nothing but sample-pack delivery systems, proprietary file formats, crazy levels of asset dependency hell, and the list goes on, adding vapourware to the list of concerns is sad. The team have produced some amazing software, I really do hope they continue to do so and don’t decide to neglect it in favour of a unicorn - that’s the way many software companies die.
As the software ecosystem (your operating system, plugins, new technologies and devices) changes, all software needs to keep up. It’s never written in a vacuum. Take bitwig for example, they seem to be pushing out updates constantly and there’s only two developers I believe? And yet it still crashed when Sierra came out, but they fixed the bugs and pushed an update.
When your only product lines stagnate and haven’t even had a small maintenance release in over a year, it’s safe to call your software vapourware. I have resisted the urge to tell people about renoise in the past even though I use it a lot and feel it is WELL worth the asking price, purely because I don’t have any confidence it will stand up to whatever is around the corner. Any OS update could break it and we’d be out of luck - and saying ‘don’t update’ is no where NEAR acceptable.
Refactoring and new ideas and new processes can seem like progress is being made internally, but in fact are killing output. I feel that’s what’s happened here.
Your reasoning would be correct if Renoise developers actually were working full time as Renoise developers. But quite the opposite seems to be the case: Renoise/Redux is just a spare time hobby project for allwe know.Most likely it’seven just one of many different hobby projects (remember that the devs are also artists and music producers). And time is a very limited resource in today’s world.
But it’s a commercial product, people say? Aren’t customers entitled to demand new features? No, there is no such entitlement. Never has been. The product is sold “as is”, and they ask a very low price for a user license, probably enough tocover the costs forthe website,maybe some hardwaredevices for testing purposes, and occasional rent of a meetingroom in some Berlinbusiness park.But growing a company and makinglots of $$$ has probably never been the aspirations of the Renoise team. It’s a niche productwith an unknown/missing roadmap and maintained by one or two guys who feel they work best when people don’t gaze at them and shout out demands for XYZ. You the user buy a licenseon the meritsof what itdoes for you here and now, not what you wish and daydreamit would do for you in the future.
Personally I think it’s very fresh and exciting news that they’re open minded and willing to explore the potentialof new projects. Icertainly don’tblame them for notworking exclusivelyon Renoise development(managing some massive 15+ years of code could probably be quite a headache sometimes, especially if you’re short of time in your daily life and have too many tasks on the crowded todo-list). People should do whatever they enjoy doing, that includes the devs too.
But, as I’ve stated before, there is a solution to the Renoise development situation,something that could radically change thegame in the future (unless they got a huge amount of cash and decided to work full time on the project, getting even more coders involved):if taktik & co actually adopted a new approach to their license model, and made it possible for users to license the entire Renoise code (or essential parts of it, the core being compiled & encrypted) just as game developerstoday use i.e. the Unreal Engine code to build new games, simulations, whatever. They could then publish and maintain the official Renoise project, while essentially saying: “If you want feature X, code it!”.
Make Renoise great again!
I always made my decisions to buy a software tool on the basis of the status quo and on the basis of my tasks, and not on the basis of how it might be in the future after some upgrades - simply because I want to use it immediately. If it does not meet my requirements before an update, I would not purchase it before it is released. In the best case you get frequent updates that enhance the program’s functionality, in the worst case you have to pay $$$ every year for an update that you do not always need… Before you mentioned it, I never missed an update for Renoise, because it just works as promised.
Regarding Renoise, I have no regrets. It’s worth every penny. And in my opinion the price is really fair. On my PC it runs very stable, it is reliable and seems to do exactly what is written in the documentation. It is a unique tool, and there is no alternative tracker around that I would want to try. Sooner or later you will reach the limitations of a tool and you’ll need something “supplementary” - no matter how much you invest in the beginning your requirements will change over the time, that’s my belief. In my case, I combine Renoise with Reaper (which I already owned before I bought Renoise), and I believe both tools together offer far more flexibility than a single solution for more than the double price of both. They collaborate very well. Finally, you have to consider, that you as a user always also pay the marketing costs, if you buy from “bigger” companies that put a lot of effort into their marketing.
In my opinion it is even more important for me than a frequent update, that there’s a friendly and supportive user community. Even better, if the developers participate from time to time in the discussion. I admit I am not very active here in this forum, maybe because the documentation is so good that it almost leaves no questions unanswered and my spare time is so limited, but generally I like it here.
Andrey, I think it is good to compare and to try out demos, before you spend your money. But don’t waste too much time for it. I tried many software, the result was spending years on learning a lot about technology and not so much about music… ;-)Sooner or later you will come to the same conclusion, that Renoise is unique among all the music related software; there’s no real alternative, if you really like the tracker style.
Whenever I find myself thinking “Oh! I’d love Renoise to be able to have / do […]” I reflect on how much of its capabilities I’m actually using - I’d say that 50% is very generous. I still learn new things about routing, automation, effects, modulations, instruments, etc. and have not even touched scripting. It’s like people only feel vindicated if there’s constant stream of features being added, regardless if they will use them or not. Sure, like anyone I have a list of things that I’m missing or that are cumbersome to achieve and easier workaround should exist, but that’s the case for ANY software. But we need to understand that some things are so specific that the ratio of usability (for whole user base) vs. the effort required is too low to bother, some are probably coming and others are completely out of the scope of devs “idea” of what Renoise should be.
I personally paid the asking price for what’s available in the package right the moment I purchased it. Anything on top of that will be a bonus.
I must say the “suggest improvements in the forums frenzy” had gotten hold of me in the beginning, too. Is this symptomtic only for the renoise community, or is this aggressive like this for every software project around? It is so pointless, such a small project, and there’s a thread with feature improvement suggestions with a looooong list, longer than the dev are able to fulfil within reasonable time.
I found remedy by just trying to use the software. And try to find ways around missing or broken features. It is actually fun to try to find ways to do something that isn’t obvious, and I know little other software that is so granting in the regard of opening possibilities for such inventions. It is more fun to do it, and actually make music, than wasting time spamming the forums for having feature xyz that just won’t come in time. The open way such ideas are shared in these forums is a nice thing as well.
Of course I see everyone has a different workflow and different expectations on their tools. It currently works well for me, but I guess it sometimes couldn’t for someone with real pro expectations trying to drive the state of the art methods. Then again such people would possibly try to drive renoise with vst effects where a simple eq or compressor alone would cost twice the price of a renoise license. I can understand this trying to use rns in vain like this must be very frustrating.
Just like in the old days, fast tracker II just wasn’t cakewalk and could never have been. Now for renoise the distance has become a lot closer, but still one shouldn’t expect this project to become a boss in the biz.
It is so pointless, such a small project, and there’s a thread with feature improvement suggestions with a looooong list, longer than the dev are able to fulfil within reasonable time.
Of course this is complete and utter nonsense
Reaper - Same amount of developers, compare the last 5 years side by side
Studio One - Same amount of developers, Compare the last 5 years side by side
Bitwig - Same amount of developers, compare the last 5 years side by side
So there is no way that feature requests could not have ALL been incorporated, the developers are fully capable and very good at what they do, they chose NOT to add all the feature requests, it is their software, they decide what they want in it, not you, not me, not any user.
You only need to look at their choice of developments, this is a fun project for them, they obviously have no interest in mass market appeal…
Heres a couple…
Redux - Minimal interest to anybody outside of Renoise users, minimal interest to Renoise users because it is built in to Renoise anyway.
Scripting - Minimal interest to most of the userbase, those that did develop using it have pretty much given up using it.
If everybody started to just look at Renoise for what it is, somebodies spare time hobby project, you would all be happier, stop dreaming of world wide domination, with no piano roll or arranger, and nowadays clip triggering too, that is never going to happen, every other app on the planet for Renoise money or less already has those features, and if you think that tracking will EVER have mass market appeal, you are mad.
(Lets be perfectly clear here, the developers know as well as anybody else that with those additions Renoise will have mass market appeal and they have zero interest in that)
Use it or don’t use it, but you have already been told by the developer that nothing is coming, they are working on something else.
I like Renoise the way it is. If it keeps working on future operating systems and I can load my vst’s, it’s ok with me.
Of course this is complete and utter nonsense
Reaper - Same amount of developers, compare the last 5 years side by side
Studio One - Same amount of developers, Compare the last 5 years side by side
Bitwig - Same amount of developers, compare the last 5 years side by side
So there is no way that feature requests could not have ALL been incorporated, the developers are fully capable and very good at what they do, they chose NOT to add all the feature requests, it is their software, they decide what they want in it, not you, not me, not any user.
You only need to look at their choice of developments, this is a fun project for them, they obviously have no interest in mass market appeal…
Heres a couple…
Redux - Minimal interest to anybody outside of Renoise users, minimal interest to Renoise users because it is built in to Renoise anyway.
Scripting - Minimal interest to most of the userbase, those that did develop using it have pretty much given up using it.
If everybody started to just look at Renoise for what it is, somebodies spare time hobby project, you would all be happier, stop dreaming of world wide domination, with no piano roll or arranger, and nowadays clip triggering too, that is never going to happen, every other app on the planet for Renoise money or less already has those features, and if you think that tracking will EVER have mass market appeal, you are mad.
(Lets be perfectly clear here, the developers know as well as anybody else that with those additions Renoise will have mass market appeal and they have zero interest in that)
Use it or don’t use it, but you have already been told by the developer that nothing is coming, they are working on something else.
I find it interesting how you “know” so much about the development of these different types of software and how the developers makes their decisions and of course you always “know” best.
Sounds like you’re best friends with all the developers, how well do you really know them and their business/development strategies?
I find it interesting how you “know” so much about the development of these different types of software and how the developers makes their decisions and of course you always “know” best.
Sounds like you’re best friends with all the developers, how well do you really know them and their business/development strategies?
Well, as far as I know Reaper has 2-3 core developers with Justin Frankel as lead. Bitwig maybe has a few more.
The “such a small team” argument is indeed not very convincing.