Before I even start, I want to point out that I havent seen any other software that has what I’m asking for here, so I’m guessing that would mean it’s been thought of but is way too hard or impractical in some way
Change the way samples are triggered when playing tracks within renoise; ie, not exporting but editing:
Currently the way a sample is triggered is fairly simple, and albeit logical - when the play cursor passes a the line a note is in it plays the note, offset by delay commands and also adds effects. Pretty intuitive really, good system. However the problem I encounter with this again and again and a-freekin-gain is that I have long recordings of things that are used, especially thanks to the internal recording function and the fact its so nice and easy to make quantifiable chunks of sample, and that these recordings will generally span over the course of, say, at least 4 patterns (as an inaccurate arbitrary example**), and if there are any changes I want to make to the 4th pattern it plays in, I have to go back up and play the previous 3 patterns. And there is no shortcut!! I have to sit and listen to it all! and so often, when it is really long, I completely lose focus and then miss the bit I waited all that time to hear and have to do it AGAIN!! ah, i digress.
anyway, I was wondering if it was possible to have some sort of super-wizardry that would scan upwards of the point that I start playing a track, and look for any samples that would have triggered previously and still be playing, ie, no noteoff and long enough samples, then work out where it should start playing, and start playing it?? does this make sense? you would save me many many hours of listening to my shitty half finished bits of tracks (and the ensuing insanity), and as such, be my hero!
thanks,
Alex
** This is in fact a miscalculation of arbitrary numbers, and ironically, actually more inaccurate than I had planned it to be. The problem is with recordings of things that do not span a number of patterns that are a power of 2, as these can easily be given notes at the top of each pattern with a 09xx effect… sorry about that! but the point is I use random length samples all the time, so rather than just edit that out I wanted to explain (and use the chance for a further ramble)