A little while ago, I started a track that features some rather extensive DSP chains that completely alter the overall sound. I took advantage of the awesome Hydra device, which allows me to easily morph between huge changes across multiple effects, simply by automating a single parameter in my patterns. I thought this was pretty nifty and wanted to share it with you, and hopefully inspire a few people to really get their hands dirty with some crazy DSP action
Here’s a stripped down version with some of the drum sounds in the track, with a few example patterns to show everything morphing via automation. Hope you enjoy it!
Disclaimer: The Hydra setups are probably a bit of a mess, so I apologise for that, hehe. This is not meant to be a tech demo, per se, but rather a quick example of the kind of cool stuff that’s possible in Renoise
One thing that i missed in hydra its option that will allow u to change parametrs in 360 degrees. For example: Pan 50L when the input slider is on zero, 50R on 50%, and again 50L when the slider is on 100%.
this is really good idea indeed… much more complicated then just using vsts’s, but … renoise gives me instruments like screwdriver and hammer and nice packages for this would be really usefull, like u did this with hydra device.