I’ll be quick here, what is the meaning of “ticks” and how it works with the “ticks per line”? Of course, this definitely isn’t to be confused with Lines per Beat (lpb). What is confusing to me is essentially its use-case and my lack of understanding.
Its just another way of saying “Lines Per Line” if that helps? If you have an FX command, say note retrigger, your Tick resolution determines how you would program it. Let’s take a ratcheting hihat, you trigger it with a note on and then use the RXY command, which tells Renoise to retrigger the sample in the same line, followed by a volume modifier X and retrigger modifier Y. On the default 12 ticks per line, typing R06 would retrigger the note, with no volume adjustment and the note plays at note on and then at tick 6, which is halfway through the 12 tick per line resolution, giving two triggers of the same sample, evenly split in one line.
Just think of it as lines per line for FX commands. I hope this helps.
Long story short , TPL defnes the overall resolution of certain renoise effect commands , envelopes and lfo’s
Go into your sample editor and draw a single 1 sample unit spike ( do not loop )
Place it the editor , and set retrigger to 3
Render to selection and count the repeats ..by default you will have 4 repeats
What is happening is the the TPL nr (default 12 ) divided by retrigger nr 3 = 4
When tpl is set to 16 , and retrigger is set to 2 , nr of repeats will be 8 etc