Thank you very much, for the great work you developers have been doing with Renoise lately. I’ve been using the demo version now and then and have missed a few important features, but the new beta version changed the game. I just took the step and bought a license for Renoise.
Midi input routing is most welcomed feature, at least for me. I think it would be even better if there was some kind of note filtering system for individual instruments. For example: instrument 00 would only get notes from C-3 to A-3 from midi input 1. instrument 01 would get notes from B-3 to C-5 etc.
There are some advantages with the chainer idea. For a start it would work with playing using the computer keyboard. You could also do for example -
00 Piano
01 Strings
02 Piano + Strings
So instrument 02 is empty apart from the chainer. The root notes can be set for each instrument so you can have a keyboard split but the same octave range in each part. And each instrument is selectable without being fixed to midi channels.
Not sure about the implications to solving this with a chainer device. But it would be great to be able to load a song in renoise and be able to trigger different instruments on different channels from key zones on one keyboard.