grebneke
(Johan Ekenberg)
December 26, 2009, 2:45am
1
I’m completely ignorant as to how a Flanger/Phaser works technically, so maybe this is a silly question:
I was fooling around with the Phaser and a Kick and got some nice sounds on top of the drum. At that point I wanted to completely remove the kick and just keep the rest, but there is no “mute source” or “dry/wet” in these effects. Would it be technically possible, or can it already be done in some other way?
I used this simple dsp-chain (renoise 2.5 beta 4) and the “Kick 01” from the renoise sample library:
<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceChainClipboard doc_version="0">
<DeviceContainerSlot type="SequencerTrackDeviceChain">
<Devices>
<SequencerTrackDevice type="SequencerTrackDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<Volume>
<Value>0.9829514026641845703125</Value>
<Visualization>Device only</Visualization>
</Volume>
<Surround>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Surround>
<PostPanning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</PostPanning>
<PostVolume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</PostVolume>
</SequencerTrackDevice>
<MaximizerDevice type="MaximizerDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Track More Kick</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<InputGain>
<Value>18</Value>
<Visualization>Device only</Visualization>
</InputGain>
<Threshold>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Threshold>
<TransientRelease>
<Value>27.06557464599609375</Value>
<Visualization>Device only</Visualization>
</TransientRelease>
<LongTermRelease>
<Value>60</Value>
<Visualization>Device only</Visualization>
</LongTermRelease>
<Ceiling>
<Value>-1.13114750385284423828125</Value>
<Visualization>Mixer and Device</Visualization>
</Ceiling>
</MaximizerDevice>
<PhaserDevice type="PhaserDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Ceilling>
<Value>20</Value>
<Visualization>Device only</Visualization>
</Ceilling>
<Floor>
<Value>2000</Value>
<Visualization>Device only</Visualization>
</Floor>
<LFORate>
<Value>3.149672031402587890625</Value>
<Visualization>Device only</Visualization>
</LFORate>
<Depth>
<Value>1.3770492076873779296875</Value>
<Visualization>Device only</Visualization>
</Depth>
<Feedback>
<Value>0.967213094234466552734375</Value>
<Visualization>Device only</Visualization>
</Feedback>
<Phase>
<Value>3.0159265995025634765625</Value>
<Visualization>Device only</Visualization>
</Phase>
<Stages>
<Value>7</Value>
<Visualization>Device only</Visualization>
</Stages>
</PhaserDevice>
</Devices>
</DeviceContainerSlot>
</FilterDeviceChainClipboard>
martyfmelb
(martyfmelb)
December 26, 2009, 5:49am
2
One way to do what you are describing is:
Track 1: [Invert] [-> Send 1 (keep source)] [Invert] [DSP of choice]
The following effect chain does this trick, but it’s only effective for a limited range of Phaser depths.
<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceChainClipboard doc_version="0">
<DeviceContainerSlot type="SequencerTrackDeviceChain">
<Devices>
<SequencerTrackDevice type="SequencerTrackDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<Volume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Volume>
<Surround>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Surround>
<PostPanning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</PostPanning>
<PostVolume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</PostVolume>
</SequencerTrackDevice>
<GainerDevice type="GainerDevice">
<IsActive>true</IsActive>
<IsSelected>true</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Volume>
<Value>1.0</Value>
<Visualization>Mixer and Device</Visualization>
</Volume>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<LPhaseInvert>true</LPhaseInvert>
<RPhaseInvert>true</RPhaseInvert>
</GainerDevice>
<SendDevice type="SendDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<SendAmount>
<Value>1.0</Value>
<Visualization>Mixer and Device</Visualization>
</SendAmount>
<DestSendTrack>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</DestSendTrack>
<MuteSource>false</MuteSource>
</SendDevice>
<PhaserDevice type="PhaserDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Ceilling>
<Value>20</Value>
<Visualization>Device only</Visualization>
</Ceilling>
<Floor>
<Value>1166.3934326171875</Value>
<Visualization>Device only</Visualization>
</Floor>
<LFORate>
<Value>0.23893442749977112</Value>
<Visualization>Device only</Visualization>
</LFORate>
<Depth>
<Value>1.5737705230712891</Value>
<Visualization>Device only</Visualization>
</Depth>
<Feedback>
<Value>0.99590164422988892</Value>
<Visualization>Device only</Visualization>
</Feedback>
<Phase>
<Value>3.0932583808898926</Value>
<Visualization>Device only</Visualization>
</Phase>
<Stages>
<Value>4</Value>
<Visualization>Device only</Visualization>
</Stages>
</PhaserDevice>
<GainerDevice type="GainerDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Volume>
<Value>1.0</Value>
<Visualization>Mixer and Device</Visualization>
</Volume>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<LPhaseInvert>true</LPhaseInvert>
<RPhaseInvert>true</RPhaseInvert>
</GainerDevice>
</Devices>
</DeviceContainerSlot>
</FilterDeviceChainClipboard>
To me, it sounds rather like running a couple of tight bandpass Filters off an LFO, like this:
(For the track to be affected)
<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceChainClipboard doc_version="0">
<DeviceContainerSlot type="SequencerTrackDeviceChain">
<Devices>
<SequencerTrackDevice type="SequencerTrackDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<Volume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Volume>
<Surround>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Surround>
<PostPanning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</PostPanning>
<PostVolume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</PostVolume>
</SequencerTrackDevice>
<LfoDevice type="LfoDevice">
<IsActive>true</IsActive>
<IsSelected>true</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</DestTrack>
<DestEffect>
<Value>2</Value>
<Visualization>Device only</Visualization>
</DestEffect>
<DestParameter>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</DestParameter>
<Amplitude>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Amplitude>
<Offset>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Offset>
<Frequency>
<Value>3.75</Value>
<Visualization>Device only</Visualization>
</Frequency>
<Type>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Type>
<CustomEnvelope>
<PlayMode>Linear</PlayMode>
<Length>64</Length>
<ValueQuantum>0.0</ValueQuantum>
<Polarity>Unipolar</Polarity>
<Points>
<Point>0,0.0</Point>
<Point>63,1.0</Point>
</Points>
</CustomEnvelope>
<CustomEnvelopeOneShot>false</CustomEnvelopeOneShot>
</LfoDevice>
<HydraDevice type="HydraDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<VisiblePages>1</VisiblePages>
<InputValue>
<Value>0.63782596588134766</Value>
<Visualization>Mixer and Device</Visualization>
</InputValue>
<Out1DestTrack>
<Value>9</Value>
<Visualization>Device only</Visualization>
</Out1DestTrack>
<Out1DestEffect>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out1DestEffect>
<Out1DestParameter>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out1DestParameter>
<Out1Min>
<Value>0.22947849333286285</Value>
<Visualization>Device only</Visualization>
</Out1Min>
<Out1Max>
<Value>0.82040786743164063</Value>
<Visualization>Device only</Visualization>
</Out1Max>
<Out1Scaling>Linear</Out1Scaling>
<Out2DestTrack>
<Value>10</Value>
<Visualization>Device only</Visualization>
</Out2DestTrack>
<Out2DestEffect>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out2DestEffect>
<Out2DestParameter>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out2DestParameter>
<Out2Min>
<Value>0.59144049882888794</Value>
<Visualization>Device only</Visualization>
</Out2Min>
<Out2Max>
<Value>0.23009571433067322</Value>
<Visualization>Device only</Visualization>
</Out2Max>
<Out2Scaling>Linear</Out2Scaling>
<Out3DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out3DestTrack>
<Out3DestEffect>
<Value>5</Value>
<Visualization>Device only</Visualization>
</Out3DestEffect>
<Out3DestParameter>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out3DestParameter>
<Out3Min>
<Value>0.059863951057195663</Value>
<Visualization>Device only</Visualization>
</Out3Min>
<Out3Max>
<Value>0.56099700927734375</Value>
<Visualization>Device only</Visualization>
</Out3Max>
<Out3Scaling>Exp Slow</Out3Scaling>
<Out4DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out4DestTrack>
<Out4DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out4DestEffect>
<Out4DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out4DestParameter>
<Out4Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out4Min>
<Out4Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out4Max>
<Out4Scaling>Linear</Out4Scaling>
<Out5DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out5DestTrack>
<Out5DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out5DestEffect>
<Out5DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out5DestParameter>
<Out5Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out5Min>
<Out5Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out5Max>
<Out5Scaling>Linear</Out5Scaling>
<Out6DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out6DestTrack>
<Out6DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out6DestEffect>
<Out6DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out6DestParameter>
<Out6Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out6Min>
<Out6Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out6Max>
<Out6Scaling>Linear</Out6Scaling>
<Out7DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out7DestTrack>
<Out7DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out7DestEffect>
<Out7DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out7DestParameter>
<Out7Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out7Min>
<Out7Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out7Max>
<Out7Scaling>Linear</Out7Scaling>
<Out8DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out8DestTrack>
<Out8DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out8DestEffect>
<Out8DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out8DestParameter>
<Out8Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out8Min>
<Out8Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out8Max>
<Out8Scaling>Linear</Out8Scaling>
<Out9DestTrack>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out9DestTrack>
<Out9DestEffect>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out9DestEffect>
<Out9DestParameter>
<Value>-1</Value>
<Visualization>Device only</Visualization>
</Out9DestParameter>
<Out9Min>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Out9Min>
<Out9Max>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Out9Max>
<Out9Scaling>Linear</Out9Scaling>
</HydraDevice>
<SendDevice type="SendDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<SendAmount>
<Value>1.0</Value>
<Visualization>Mixer and Device</Visualization>
</SendAmount>
<DestSendTrack>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</DestSendTrack>
<MuteSource>false</MuteSource>
</SendDevice>
<SendDevice type="SendDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<SendAmount>
<Value>1.0</Value>
<Visualization>Mixer and Device</Visualization>
</SendAmount>
<DestSendTrack>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</DestSendTrack>
<MuteSource>false</MuteSource>
</SendDevice>
<Filter3Device type="Filter3Device">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Type>
<Value>2</Value>
<Visualization>Device only</Visualization>
</Type>
<Frequency>
<Value>0.22228579223155975</Value>
<Visualization>Device only</Visualization>
</Frequency>
<Q>
<Value>14</Value>
<Visualization>Device only</Visualization>
</Q>
<Gain>
<Value>-60</Value>
<Visualization>Device only</Visualization>
</Gain>
<Inertia>
<Value>0.0078125</Value>
<Visualization>Device only</Visualization>
</Inertia>
<Model>24dB Moog</Model>
</Filter3Device>
</Devices>
</DeviceContainerSlot>
</FilterDeviceChainClipboard>
(For both of the two send-tracks required)
<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceChainClipboard doc_version="0">
<DeviceContainerSlot type="SequencerTrackDeviceChain">
<Devices>
<SequencerSendTrackDevice type="SequencerSendTrackDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<Volume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Volume>
<Surround>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Surround>
<PostPanning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</PostPanning>
<PostVolume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</PostVolume>
</SequencerSendTrackDevice>
<Filter3Device type="Filter3Device">
<IsActive>true</IsActive>
<IsSelected>true</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Type>
<Value>2</Value>
<Visualization>Device only</Visualization>
</Type>
<Frequency>
<Value>0.27168387174606323</Value>
<Visualization>Device only</Visualization>
</Frequency>
<Q>
<Value>14</Value>
<Visualization>Device only</Visualization>
</Q>
<Gain>
<Value>-60</Value>
<Visualization>Device only</Visualization>
</Gain>
<Inertia>
<Value>0.0078125</Value>
<Visualization>Device only</Visualization>
</Inertia>
<Model>24dB Moog</Model>
</Filter3Device>
</Devices>
</DeviceContainerSlot>
</FilterDeviceChainClipboard>
EDIT:
I found this chain isolated the most characteristic part of the Phaser effect, at least for trance kicks:
<?xml version="1.0" encoding="UTF-8"?>
<FilterDeviceChainClipboard doc_version="0">
<DeviceContainerSlot type="SequencerTrackDeviceChain">
<Devices>
<SequencerTrackDevice type="SequencerTrackDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>false</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Panning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</Panning>
<Volume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</Volume>
<Surround>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Surround>
<PostPanning>
<Value>0.5</Value>
<Visualization>Device only</Visualization>
</PostPanning>
<PostVolume>
<Value>1.0</Value>
<Visualization>Device only</Visualization>
</PostVolume>
</SequencerTrackDevice>
<PhaserDevice type="PhaserDevice">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Ceilling>
<Value>675.08197021484375</Value>
<Visualization>Device only</Visualization>
</Ceilling>
<Floor>
<Value>18771.720703125</Value>
<Visualization>Device only</Visualization>
</Floor>
<LFORate>
<Value>0.22258196771144867</Value>
<Visualization>Device only</Visualization>
</LFORate>
<Depth>
<Value>7.803278923034668</Value>
<Visualization>Device only</Visualization>
</Depth>
<Feedback>
<Value>0.69672131538391113</Value>
<Visualization>Device only</Visualization>
</Feedback>
<Phase>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Phase>
<Stages>
<Value>14</Value>
<Visualization>Device only</Visualization>
</Stages>
</PhaserDevice>
<CompressorDevice type="CompressorDevice">
<IsActive>true</IsActive>
<IsSelected>true</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<LogThreshold>
<Value>11.495902061462402</Value>
<Visualization>Device only</Visualization>
</LogThreshold>
<Ratio>
<Value>5.1188526153564453</Value>
<Visualization>Device only</Visualization>
</Ratio>
<Attack>
<Value>2.4597704410552979</Value>
<Visualization>Device only</Visualization>
</Attack>
<Release>
<Value>10</Value>
<Visualization>Device only</Visualization>
</Release>
<Gain>
<Value>4.1803278923034668</Value>
<Visualization>Mixer and Device</Visualization>
</Gain>
</CompressorDevice>
<Filter3Device type="Filter3Device">
<IsActive>true</IsActive>
<IsSelected>false</IsSelected>
<SelectedPresetName>Init</SelectedPresetName>
<SelectedPresetIsModified>true</SelectedPresetIsModified>
<IsMaximized>true</IsMaximized>
<Type>
<Value>5</Value>
<Visualization>Device only</Visualization>
</Type>
<Frequency>
<Value>0.23360656201839447</Value>
<Visualization>Device only</Visualization>
</Frequency>
<Q>
<Value>0.0</Value>
<Visualization>Device only</Visualization>
</Q>
<Gain>
<Value>-60</Value>
<Visualization>Device only</Visualization>
</Gain>
<Inertia>
<Value>0.0078125</Value>
<Visualization>Device only</Visualization>
</Inertia>
<Model>Butterworth 8n</Model>
</Filter3Device>
</Devices>
</DeviceContainerSlot>
</FilterDeviceChainClipboard>
grebneke
(Johan Ekenberg)
December 28, 2009, 9:57pm
3
Thank you, those are nice chains. I also tried the invert+send idea but evidently you can’t filter out just the flanged effect that way.
Which is why I still suggest “Mute Source” be added to Flanger and Phaser effects, if it’s not to technically complicated.
Johann
(Johann)
December 28, 2009, 10:59pm
4
I wish Renoise would give dry/wet (for left/right separately even: -100% to invert) to ALL effects, VST’s included, as a general property. Why even discuss this on a per-effect level, I never understood that. Sure, that would require twice as much CPU for each effect when used, but it sure would beat setting up a send track!