Hi there. I’ve been going through the Renoise forum here for a while now, so I thought I’d finally register myself. I must say that everyone here has been very forthcoming and helpful (and really quick might I add) to respond to one’s queries, no matter how inane or trivial that the question might appear to be — In the words of The Crow: “Nothing is Trivial!” And I apologise in advance for the length of this post, but desperate times call for desperate queries.
Anyway, I am in a state of perpetual anxiety atm regarding many facets of creating music on the PC today. I will say now that I have had a lot of classical music training behind me, so I already understand many of the theories involved in musical structure, composition and performance. I also come from a MOD-tracking background (from a decade past!) in which I have had quite some success in developing good sounding 8-bit 4-channel Amiga tunes. Also, my desire is only to use the PC itself for 100% musical creation at the moment, so the only hardware I am willing to purchase is maybe a dummy keyboard at this time.
What I DON’T have right now is the technical knowledge required to properly do PC-based sound generation, mixing and mastering (again, because I’ve been AWOL from all this since the early 90s). THIS is where I am falling down with my self-education on how it all goes together nowadays - I am literally scrounging around for information here and there, trying to make sense of what I must do and when. This creates an extra layer of doubt about the whole process with the limited information I have discovered so far.
What I need more than anything is some kind of “A-Z Starter’s Guide / Tutorial” that houses some good demonstration examples (like how to build up a song mix) so that one can examine how a soundmix is built up from scratch. I feel that the problem lies not in the fact that someone can just tell you what an EQ, filter or effect does … but HOW and WHY they are used to develop certain qualities for one’s eventual “soundscape”. Surely there must be a common direction that nearly everyone follows when they want to establish some of the defining parameters in their mix?
I think what counts more than anything is :-
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how to properly balance the instruments (albeit temporarily I assume) … ie the method of relegating different sounds to the foreground or background (via EQs, filters or effects) and maybe the reasons for this?
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how and why the various “sonic environments” are created to acheive certain characteristics within the soundmix … ie improving upon basslines, drums, harmonies or melodies in terms of “wet / dry” combinations, if not allocating stereo separation techniques? - (something I read about once earlier)
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the technical side of mixing these sounds (such as dB levels, compression/limiting and final mixing and mastering) … ie to not overdo anything and maybe how to make the job a little less complex when sorting it all out?
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anything else that I haven’t thought of yet.
Is there a decent enough educational package out there somewhere that can go through the main steps involved for the budding beginner? Whilst this may already be common knowledge to all you experienced musicians out there today, you must still had to have learned some of the “basics” involved in maximising what you have generated. I know there are an infinite number of sounds and styles that one can create, but they must all still be adhering to specific standards of the soundmixing process.
I am near my wit’s end right now trying to do everything right and correct the first time out. I’d rather not delve into an avid musical masterpiece creation, only to find out that my efforts were wasted not knowing about a particular element that would have made a world of difference. Then again, I’m sure that certain “mistakes” can be fixed later on in the final mixing.
I wish to do mainly electronica, rock-y and even some orchestral music in my projects, but I also want to do it all 100% inside the PC (ie only using software-based sound generation). Therefore I need to establish which software package(s) will best suit my needs (Renoise will be one of course, but I have heard many good things about Propellorhead’s Reason suite). I will also have to use all manner of samples/loops, VST sounds and effects as well as any other sound-making utilities on offer to create my sonic masterpieces.
Again, I am really after some sort of self-contained tutorial package (be it a generic explanation or something specific to a particular software package - either way, one that goes through the tedious process of generating a song mix from start to finish). I am planning to upgrade to something like a 2.8Ghz wonderbox with plenty of RAM and HD to boot (of which recommendations to the best kind of one I should buy would be very helpful indeed).
Any advice, tips or tricks of the trade on what I have asked above would be greatly appreciated. Thank you.
Warwick (aka WarGaet).