The first one, called “Penultimate Decade”, is vaguely reminiscent of early 90s trance or techno. The second one, which I call the “Sky Song”, seems to have more of a video game vibe, but I had no particular genre in mind. Almost all instruments used were VSTi plugins!
It is always a good and brave thing to ask for feedback. So with the best of intentions here is my feedback.
These are good efforts, though I feel there is room for improvement.
Length isn’t an issue if you keep things fresh and interesting.In that sense i think you have some ways to go still. Sure, Penultimate Decade has plenty of change happening. But I feel it is lacking direction. To my ears it meanders about around the same idea. I don’t think we’ve traveled very far in those 7 minutes.
If you think of music as storytelling ask yourself things like this: What story do I want to tell through music? What is the journey we’re going on? How do I keep it interesting for the audience? What will grab my listener’s attention and keep them glued to the speakers and want to hear the story again?
In Sky Song I experience something similar as to what I experience in Penultimate Decade. I do quite like the ending. That does something different. I like that change.
I did notice a lack of velocities, on your drums especially. Around 1:40 in Sky Song you get a a quieter, empty part. But the Snare and kick remain loud. Which feels a bit strange to me there. But that could be your artistic choice, of course. But as you have a lot space there all of a sudden, ,Maybe add a massive reverb on that snare? Or a delay? Something to give it a little bit of interest to those drum hits.
I hope this is of some use to you. Thanks for sharing!
I am well aware that velocity is something I need to work on. Perhaps I can use volume automation and/or a phaser/flanger effect to make it more dynamic. I tend to focus on timbres so much that I do not give volume and panning as much attention.
Edit: I would like to clarify that I do own interesting effect plugins like Objec Delay and Eventide’s H910.
I think I get the idea behind “With A Better CPU”. It has a nice calm and dull beat and a nice synth in the background, but unfortunately the lead starting at 3:17 ruins it. It’s a little bit too loud compared to the other instruments, there are a lot of crooked notes and the “spooky style” doesn’t fit to the rest of the song, which is calm. Especially around 6:35 it really gets pretty wild. I would drop that lead completely, improve the notes and shorten the song. It even takes almost 2 minutes until the song is about to get started and it takes around 1 minute for one single instrument to be added. Try to add at least 2 instruments at the same time, that keeps the song more interesting and less empty. Maybe also use more than 8 tracks and add some more background stuff.
“Sky Song” is very pleasant to hear until 0:45. That’s the point where the next spooky lead comes in. And again I don’t think it matches well with the other instruments. But it matches well with the next lead at 1:14, which somehow reminds me of some songs of Zelda and other JRPG OSTs. So I don’t know what you want to achieve with this song. Do you want it to be a kind of VG OST or do you want it to be a mellow breakbeat song? Or is there a specific atmosphere you wanted to create?
Sky Song I think is more of a mellow breakbeat song. I am thinking about replacing the lead with something more organic and less “spooky”. I also am considering making the percussion less repetitive and use dynamic effects for variety.