HiDPI Renoise using Linux?


(vekony) #1

Hello all,

Is there any way to use Renoise effectively with a HiDPI screen using Linux?

My laptop has a 3200x1800 pixel screen and it would be nice to run it natively at this high resolution.

Is there any way to display renoise with the fonts and GUI elements scaled correctly for my display?

I’ve read that there is a solution for Mac OS X’s HiDPI implementation, is there anything in the works for Linux users?

Thanks in advance.


(kopias) #2

maybe in the future renoise will support changing ui dpi but for now i can only propose solution with a bash script that will lower screen resolution

https://forum.renoise.com/t/dpi/30258

edit: maybe in your scenario having half the resolutin (1600x900) is a good idea


(vekony) #3

maybe in the future renoise will support changing ui dpi but for now i can only propose solution with a bash script that will lower screen resolution

https://forum.renoise.com/t/dpi/30258

Thanks for the suggestion, but I’m already using xrandr to do this as a temporary solution but as you know this is suboptimal (as the desktop environment I’m using breaks quite badly with the change to a lower resolution).

It is a shame that correct HiDPI handling hasn’t been implemented yet as I’m sure the graphical assets must exist in the OS X version.

Thanks again.


(Zer0 Fly) #4

I think with the compiz window manager it’s possible to “zoom” in and out an area of your desktop, and you can also pan around. I think it’s strange I couldn’t find options to just scale up single windows with compiz - maybe someone could develop a plugin for that, as I think there’s lots of legacy software close to being unusable on hires screens because it had been developed with coarse screen resolutions in mind. Also it would be useful to actually scale down windows for the opposite case - could finally be fun to use certain progs on a tiny netbook.


(Chaos) #5

Is there any way to display renoise with the fonts and GUI elements scaled correctly for my display?

I’ve read that there is a solution for Mac OS X’s HiDPI implementation…

Wait… there is? What is the Mac Retina display solution that you are referring to? Changing the font size in the pattern editor doesn’t really help. All of the graphic assets that I see are anti-aliased, chunky-looking graphics. When you compare the UI to something like U-he’s latest plug-ins (Bazille, Hive) there is a night-and-day difference. Hive’s UI makes Renoise look like a cheap toy. If there is a solution for improving this on the Mac I would love to know what it is.


(vekony) #6

Wait… there is? What is the Mac Retina display solution that you are referring to?

I’m smoking crack, I’m sure I read something about Retina support but I’ve just read the thread about the code rewrite necessary for HiDPI implementation.

Sorry for getting your hopes up!


(Moxon) #7

Old question, “new” solution. On my 3k screen I can usehttps://github.com/kaueraal/run_scaledin order to get an usable Renoise window. Though this is admittedly less intrusive to desktop environments than the solution using xrandr (https://forum.renoise.com/t/dpi/30258), the update frequency of the spectrum pane is limited and not as fluent.

So for now I stick with the xrandr solution.


(Meef Chaloin) #8

That xrandr one doesn’t work for me, I only have one mode available and that’s the current one. I can change it in nvidia settings but the desktop disappears. Certainly looks better though. I will try run scaled, I have a feeling I’ve seen it before but don’t think I’ve used it.


(Meef Chaloin) #9

Finally got run_scaled working and it’s mostly much better and without. The only real problem is that playing instruments with the qwerty keyboard is a bit broken, has anyone found a solution for that?