What I used to do in the ‘old’ days was to pick a sample and went on looping a real small area that it was a sort of wave form that I was looking for… And then crop it… Or is that called cheating?
nowadays, chiptunes are a matter of style instead of the technology
they’re made with. Most of us don’t work anymore on 64k-intros
or projekts dedicated to the smallest possible size. so it doesn’t matter
if you’re writing your songs with VSTis, samples or old gear like the
c64. it’s all about fun (and the nostalgic feelings around the sound).
I agree that the majority of the people, including myself, who are making chip style music are not composing and or outputting them directly from 8-bit gear.
I have come by dozens who are though which is truly fascinating. Here are a couple some of you might find interesting.
Also be sure to check out a great one in general - cannot believe this guy is 19. It’s like progressive chip-music. Listen to them. Nothing short of brilliant.
I usually try to make chiptunes as close to SID (c64) as possible. Usually I do not use more than 4 channels (3 Sids, 1 Galway-Sample) and I work with arpeggio and vibrato-fx
Technically yeah, but I think these days when one says “chiptune” what actually is meant is “sounding like a chiptune”. Using samples instead of VST’s has several advantages: you can use pitchslides and the 0xx effect (arpeggio? not sure, but it’s what I associate with chip music more than anything else try it on sines and saws). “render to sample” is your friend here. As is orangator:
Hi, I also love chiptunes.
I can recommend chip32 VST instrument. It actually lets you DRAW the waveform, and it has the basic SQUARE SIN and TRIANGLE presets. I can;t remember where to find it exactly, but the VST is made by a japanese nd is free. Try kvraudio.com search for it.
also check out PURE6581 vst and PURE64.
i’m not on my own computer at the moment. but i managed to surf them up on a german site. be warned, there’s alot of popups on this site, but theres about 7-8 free VSTi’s there