I build drumkits with single hits from any particular breakbeat assigned to the 16 pads on my akai mpd218.
I get my breaks from the 200 breakbeats download made available by ripley on renoise forums (link below). That was such a generous thing to do Im seriously grateful to ripley. So many breaks available without having to go searching or buy vinyl.
https://forum.renoise.com/t/200-breakbeat-instruments/36044
I render slices to samples, label each of them (ie kick1, snare3, or if two sounds ontop of each other kick1_cym, snare3_chh, snare5_ohh etc). I do a little more trimming, cutting a little bit here and there, sometimes add a small fade at the end of a drum sound if it ends too abruptly and makes a popping sound…
Anyway from there I will assign each of these single hits to pads…I double up the samples to do a symetrical layout…two of the same kick both in mute group 1, modulation set 1, fx chain 1… and so on…each drum sound gets two pads…so I get 8 drum sounds total per pad bank, or per 16 keys in keyzones. This allows me to practise left handed and right handed drumming stuff the same amount…its better for drumming practise.
I add a volume envelope and a pitch envelope in the sample modulation per drum sound (two of same single hit drum sample across two pads). I add a gainer for each drum sample in its own fxchain.
With the modulation set per sample the idea is that i will be able to fade or shorten the drum samples with the volume envelope and change the pitch of them with the pitch envelope. Mostly just using the envelopes as you would with operand but leaving the option open to do turntable stops by pitching down with the envelope. also volume fade ins / fade outs, shortening of the samples…octave up, octave down in pitch
With the FX chain per sample, the idea is that later I will be able to add EQ and compression and something else maybe distortion etc in the per sample fx chains, after the gainer that has been placed there already.
After this is all done I would probably send all drum sounds, from one instrument, placed on separate tracks by type (kick, snare, chh, ohh, cym, perc etc) to another track in which they could all have effects put on them at once…a small amount of reverb or something like that.
As they are on separate tracks should be o.k to have delay on snare only or something like that…
As each of these drumkits was built from a single breakbeat, all the single hits work so nicely together as a ‘kit’. Its not the same as just looking up individual hits and building a kit that way.
Howeveer some of the breaks are from old recordings, very tinny, very scratchy and thin so I hope to layer in some drum machine sounds for the kits made from those types of breaks. For this it will require EQ and compression skills which I dont have yet.so it will be good practise
Also because Im going through and building drumkits with every single breakbeat in that pack, later I will be able to build hybrid kits with a kick from one break, a snare from another, layered with a 808 vst etc…some of the breakbeats have an excellent snare but a shitty kick…or amazing hihats but a shitty snare…its fun, lots of drumming…Im still total noob with EQ and compression. Really want to focus on drums and bass for a while…did loads of melody and harmony earlier already