out of interest, is there a software limit on the number of mixer channels you can have?
If you’d fill all these tracks and make an actual song, I’d be fuckin impressed.
There wouldn’t be enough room on my hard drive. Anyway, my CPU might blow up, it took a lot just to have all those tracks.
And finally, it makes weird crackling noises when there’s that many tracks. If you think the original Longtrack had microscopic track scopes…
No, there is none. But the GUI may start acting funny at some point.
Ui … a hidden gadget? Renoise Secret transformation?
Epic channel amount COMPO!!!
I noticed that when I add a huge amount of tracks, then when I make a sound I get crackling noises in addition to the sound itself.
Start with 256 channels.
Fill all those tracks with a bassdrum for the most hardcore song ever.
And here’s where I take it to the next level.
y u do that???
That, not nice, computer, not happy.
xD
that’s just crazy
I tried to make a track at 999bpm and 256lpb but Renoise just crashes after a while
funny, this thread inspired me to do exactly that a couple of days ago. you can just watch the CPU move up up up and away
funny. its summer and the people get bored…
iirc mr. strain once did an ascii movie in a beatbattle. maybe you could try to paint something in the scopes via waveforms and impulses …
Could you give us a few more info on this in “Help, Support & Bugs” please. CPU overload’s are expected, but crashes never?