I am rendering some patterns and the rendered file has noticable mistiming artifacts with Cx (notecut) and GFF effects (rendered file vs normal playback). I am using 10% master groove, so maybe it’s a timing issue there?
Yes, Realtime is the answer. I don’t know if something has changed in terms of Offline rendering over the years, but about 12 years ago rendering Offline caused timing issues, especially if there were a lot of delay effects or similar. Because of that I only render in Realtime since then. The only disadvantage is not being able to change the values if necessary, but at least one can be sure that it results in what it’s supposed to sound like.