I try to keep some kind of order to the chaos, but i think i see what you mean.
I think i need to get better at giving the sounds a bit more space in between. I tend to saturate the pattern with sounds when i probably should have rather stripped some off.
Yes, being guilty of this myself as well, I’m still learning the value of that crucial flip side of production… reduction!
Less really is more, sometimes
Not sure what to call this. A huge bin of experimentations. Ultra dense, ultra muddy but that’s what I’m after.
Edit2: How do I add embeds?
just copy the link
dope track. “densecore” fits
reminds me of some psycore and some black midi in sections
I see, thank you very much!
This is a war track if you ask me.It felt like i was in a battlefield and bullets came from all the directions at me.Very well put together and very different from what i hear usually
Something calm:
Yay! with breakdown and risers
I dig
I like that the snare sounds dry so it’s up front but maybe you could add a subtle reverb with a predelay on it?
Yes, risers just as usual (noise and a phaser - I would buy specific presets if there were any). Of course there’s a reverb on the snare, but obviously there’s something louder, too. You can hear the reverb within the first 40 secoinds of the song. Do you think I should make the reverb louder in general? Yes, maybe also a subtle predelay, why not? Honestly I’m not a big fan of predelay, but in some cases it wiorks quite good. 
This is also my way of making music though: ![]()
Finally order in the chaos. Halloween came in my mind while listening to this.
Not that many weird sounds this time, but i had to sneak in a couple. 
Renoise is quickly becoming my favourite DAW, so I’d love to share some stuff I’ve been working on! I’ve been chipping away at an ambient, somewhat eerie, game soundtrack called Hollowthorn (all of it will be made in Renoise). This piece is for the Ballroom where ghosts dance.
Man that was so good !!!Thanks for sharing
Thanks! Glad you enjoyed
Sounds very nice, i kinda was drawn back to the point and click adventure game “Broken Sword”.
May i ask what kind of VST/Sample pack you used for this?
Thank you, and sure thing. I’m using BBC Symphony Orchestra Discover.
A bunch of my late 90s stuff can be found here: https://dotsandsquares.bandcamp.com/
It was all done in Impulse Tracker. Songs are all over the place!
I’m in the middle of doing a sound track and effects for a game called Blister Blight. We post clips here (and the socials): Soundtrack – Blister Blight
Doing all songs in Renoise. I’ve really appreciated Renoise’s ability to dump a VST into samples…using NI’s Pro-53 a good deal, BUT it’s discontinued, so I have needed to dump samples so I can work on other computers. Thank you Renoise team!
gets kinda crazy at the end, so listen through, if you can tolerate it, lol 