This feature request has probably been posted several times before, but I believe it’s a very important one.
I really would love the possibility to set individual loop-points for each track. For instance if you want a 4/4 kick-drum you just set an end loop point at for instance the 4:th row. If you want a 3/4 rhythm on top of that you set an end loop point on the 3:rd row at the next track and so forth.
Often when you want to to polyrhythmic sequences it’s very nice to be able to set different loop-lengths on different tracks. As it is now this kind of sequencing requires a lot of work and is far from flexible.
It depends on what you understand under “a lot of work”, just copying a snippet you want to repeat and continues paste using ctrl+p is less hassle than manually copy each snippet in the right section.
Another way would be to render your 3/4 snippet to sample and loop the sample.
Some ideas raised about this part are amongst others allowing to use pattern snippets as instruments. This idea was also discussed backstage.
I have not seen planning for implementation yet though.
Sure, I agree for most cases that works well. But the bad thing is that you you can’t just loop the same pattern if you want to keep the same rhythm for a particular track. Usually want to keep a pattern length of 2^x, so either you have to break that rule and choose a suitable pattern length, introducing other problems, or create new patterns and modify the track until the rhythms coincide again.
Sometimes you have like 3/4, 4/4, 7/8 rhythms overlapping x patterns, then it starts to get messy
In Ableton for instance you can just set start points and loop points individually for each “block”. Whenever playback starts the sequencer follow these constraints. I like composing in Renoise a lot, but for doing this kind of music, Ableton is much more powerful. That’s why I proposed this feature, because I think Renoise is and should stay in the same league.
I don’t know if this feature would require major rewrites of the playback engine, but as far as I’ve understood Renoise works more like a regular sequencer internally nowadays than a mod-player
I think that is indeed quiet a challenge for the playroutine, as if I understand correctly you basicly want to have on each track independent linenumber count, kind of each track being a sub-pattern.
I totally dig this idea!
+1
IMHO this is technicly a hard nut to but on the other hand this would be the first tracker ever coming up with this great-level of versatility. But I 'd like also to remember (with a little reference to Bit_Arts recent “Good bye” post) : Renoise doesn’t claim to be the pinacle of Protools/Logic/Live-world (or maybe I just missed smthg?)
This is a tracker, the best one around, no question, but there are chances for improvements
Different length tracks being able to coexist is probably the most sought-after feature of a fuller Arranger redesign that has been on the cards for a long, long time. Think zoomable patterns probably fits in there too. Hopefully one day soon…
I just came in from a google search on this exact issue, with reference to Ableton as well. I too am a huge fan of renoise and think this issue is paramount.
Individual tracks with individual BPM adjustment, Lines/Beat, and Track Length.
I know this is an old thread but I just got Renoise and this was the first thing I tried and got stuck on. I have the NerdSeq eurorack tracker and I am used to putting the jump to position zero FX on each track. Would be great if something similar could be implemented in Renoise.