So, after listening to countless generative patterns via other sequencers, one thing that’s caught my ear that I cannot seem to do in Renoise is to modulate the delay time for a note to start.
We can set a delay time in the pattern sequencer, which is really great for note strumming and other bits of slop that we want to emulate, like drumming swing/shuffle. But, I have not found a way to set an LFO to modulate that delay time, nor have I found a way to automate it either.
In my head I have this idea of a swinging wind-chime, like the one you may or may not have in the backyard. Depending on the wind’s speed, the chiming may speed up or slow down. I’d love to be able to modulate that sort of effect. I tried it with the PDC Delay Test device, because I thought that introducing latency might make up for it, but it either causes intense bit-reduction on sloped LFO waveforms, and on squared off LFO waveforms, it just becomes a glitchy on/off effect. Cool for glitch/granular effects, but not what I’m looking to do.
Any other ideas that maybe I’ve missed?