One of the most prominent patterns in the LFO tool is the ascending sawtooth wave.
This is great for volume swells and filter sweeps and stuff. I wonder, though – I’ve seen that other synths also have a descending saw wave, like this:
This would be good for getting sidechain-style pumps in volume, and for controlling the decay of complex sounds.
Why doesn’t Renoise’s LFO have this? Is there a quick and easy way to hack this type of thing together, or some other trick for this use case?