Rather interesting perspectives here, it’s really nice to hear views from people with somewhat opposing workflows.
Electronic music and the sounds that technology makes possible have always been deeply intertwined, but I think this goes way deeper than just electronic music. Yeah, Stockhausen would not have created some of his most influential pieces if tape machines would not have been invented, and we probably wouldn’t know Kraftwerk if sequencers weren’t a thing and so on. But the same principle of deep linking between technology and musical expression goes far far beyond just music made with anything that requires electricity. You think Chopin would’ve made the kind of music he made if he was born couple hundreds years earlier when the grand pianos didn’t yet have sustain pedals? No he wouldn’t have, simply because it would not have been possible. Tech sometimes revolutionises music, and music in turn makes certain paths of technological advanced more desirable than others, and hence guides where the tech heads next. Kind of a vaguely symbiotic relationship. And I really think we’ve just began to take the very first small baby steps in what computers will really mean for musical expression. What you can do to sound with computers now vs 10 years ago is already astounding. What about 500 years from now? Simply unimaginable IMO
Regarding the “do it all by yourself” vs “just use presets” thing, I’m sort of in the middle ground here. I used to do a lot of theater sound design, and having a large collection of sounds ready to go was not only convenient, but almost a necessity there. The director might suddenly want a completely different kind of a sound for a scene during a rehearsal and you can’t really start to synthesize or layer something from scratch in that kind of situation. You just quickly dig into your sample collection and pull something up, and then maybe refine it more later when you have the time.
Doing that kind of work has made me appreciate a large sample collection in multiple ways. Firstly it gives me access to sounds from unbelievably talented people who might approach sound design from a totally different angle, with totally different equipment, and hence make sounds I would never ever come up with. Secondly it makes life way more easier sometimes: if I want a sound of, say a train passing by, I can just dig in and get a that (vs taking my field recorder and going out to spend a day just recording trains). And thirdly I view it as raw materials for all kinds of resampling and de-/re-constructing. When I get my granular Reaktor arsenal out, I really want to have some cool samples also ready to go, easily and without any fuzz. I just want to push the record button, turn some knobs and get lost in cool sounds. Editing comes only after all that fun stuff.
But that being said, I also have a small collection of circuit bent toys I took apart and bent myself. I have self-made piezo-noise boxes, lots of self-made Reaktor stuff, SunVox metamodules, binaural recordings and so on. I completely get the satisfaction and pride one gets from using just self-made instruments/samples. It feels really good when you can say “I made everything in this from the scratch”. And that way you can really taylor your sounds to fit your aesthetic preferences from the get go. My best friend always says I usually make “crunchy” and “wet” sounds, and I totally agree! And when I make the kind of sounds that inspire me even as just sounds without any context, they are super easy to fit into any project I make, since they already have an aesthetic flavour I like. That’s why making your own presets is also so useful (although I don’t do that too much myself).
So I think both styles of working have their advantages and one is certainly not better than the other. It’s a preference thing in the end. I also think it’s an important point @TNT has about painters vs paint manufacturers. I’d put it this way: I’d rather not have Steinway pianos be made by pianists themselves, but rather have one group of people focus solely on the art of making the best possible pianos, and another group of people focus solely on playing those pianos as beautifully as humanly possible. That way everyone collectively can have best of both worlds, and not a bunch of “jack of all trades, master of none” -situations. And yes, I know this is a huge simplification, but I bet you get my jist. And I think same logic could be applied to virtual instruments. I could never even dream of putting something like Renoise or Vital together by myself, but I can use them and try to master them to the best of my ability when making sounds and music.
Sorry for rambling a bit, I just really find this an interesting subject.