I am doing a null test against a pattern involving renoise sampler and midi (just playing a sliced break in drum kit mode). When looping, the first iteration null, but not the next ones.
Is that a known bug?
Anyone able to reproduce?
I am doing a null test against a pattern involving renoise sampler and midi (just playing a sliced break in drum kit mode). When looping, the first iteration null, but not the next ones.
Is that a known bug?
Anyone able to reproduce?
What exactly are you looping? Pattern? Phrase? Sample/sample slices?
Using the simplest project possible - a single track with a single instrument consisting of a sliced break, a single pattern, no phrase. I play sample slices in the track.
I render the complete track to sample, invert the phase of the new sample and play it in another track. I press play and let the pattern loop by itself (or use any shorter loop - same results): first iteration is complete silence, second iteration doesn’t silence.
It tried it with short and long rendered samples. All is working as expected and it plays in sync without problems and no silence anywhere.
I even can play the rendered sample over 8 and more patterns where only one note is set in the first pattern to start the rendered and looped sample.
All plays in time as expected over all the patterns and no silence anywhere. So i can’t reproduce your issue.
Have you also checked that there’s no beatsync mode active in the sampler?
What are your latency settings in your audio drivers?
I attached my test song file. If your issue also appears here, then it definitely something is wrong with your settings like audio drivers’s latency or something else.
Even playing it with inverted phase works fine
Loop Test.xrns (2.1 MB)
Have you also silenced the original track after rendering to new sample when you invert the phase of the rendered sample? Because if you invert the phase of the new sample and play it together with the original track, you’ll get no sound because the original and the inverted one will cancel out each other what results in zero. This is called phase cancellation and it’s normal behaviour. It’s just simple math: 1 + -1 = 0