the scopes, the centered pattern follow, the custumizable colors, etc … milky grows up!
i already found one (little) bug though:
when customizing the colors via options -> layout -> colors, the presets (A-F) do always affect the desktop color, although you might have already switched to “foreground text”, “highlighted text” or whatever else you can choose.
for playing .xm’s, this is really great and fortunately milky does not emit the awkward, gui-related aura of modplug tracker, which is also pretty good at playing back ft2 stuff.
So when’s ‘render selection to sample’ coming to MilkyTracker?, it’s a really useful feature.
What about ‘create empty sample’/‘set lenght by typing’ so we can start drawing samples instead of loading them
Custom ‘Keyrepeat/Delay’ would be nice.
And ‘Sample Recording’ from available audio sources.
Maybe i should join the milky forum too and post my ideas there
oh ok, so these presets are global ones affecting and memorizing color settings for all changeable entities, thought they were independant from each other - my fault, pardon me
after some further usage, here are some other “complains” though:
something about the portamento to note effect is not 100% identical in terms of speed compared to the ft2-norm. will do some more in-depth research towards this for a more detailed description.
is it possible to make pattern scrolling more fluent when using the follow mode? CPU resources shouldn’t be the problem, as the load barely exceeds 20% whatever i throw at milky, but still the scrolling is pretty jumpy.
enabling and disabling channels via trackscope-clicking tends to behave strangely when the dual-mousebutton click for solo’ing a channel has been used beforehand. left-mouseclicks then just seem to get ignored until the right mousebutton has been clicked again.
Hey yes… do more tests and if you have example tunes… plz go to milky forum and post some bug module example or way for reproduce bug…
On windows version you will have to wait for the ASIO drivers implemented and mimimal delay … at moment… you can use a scrolling style with only play row moving (I use it). I know that is not FT2 way… but there is no delay for eyes