[Edited after some much needed sleep and clearer thinking]: Just skip down to this later post for a much simpler and less confusing example…
Earlier thread for reference: https://forum.renoise.com/t/mid-side-processing/25783
I’ve managed to get some basic mid/side processing working natively in Renoise, without the use of additional plugins like Voxengo MSED. I understood the basics of how it worked, and I’ve always suspected that it was possible to do within Renoise, but I’ve never bothered to actually sit down and figure it out until today. It was quite a fun little exercise
By running the audio through Renoise’s stereo expander, and then through a series of send tracks that invert and mix everything back together in the correct way (essentially nulling/xor’ing certain parts), it’s possible to isolate the mid (mono) and side (stereo) elements and process them separately.
Here’s a quick example:
Try muting/unmuting the “mid” and “side” tracks to hear the effect.
I’ve used a few more send tracks than is really necessary, but I like to set it up so there’s one dedicated input/receiver track that’s easy to route multiple things to, and also so the individual mid/send tracks are not cluttered with anything unnecessary.
Anyway… just thought I’d share
Let’s face it, in real life you can save yourself a whole lot of time by simply using a VST for this, but I always find it interesting to see what kinda nifty stuff we can get natively. Renoise is fun!