Not really a tool as it doesn’t really do anything useful, but I’ve always been fascinated by this kind of thing so decided to have a go
Usage: Select a seed or use random, press go and click on the grid to plant seeds and watch them evolve. When colour mode is active it takes the colours from tracks 1 (youngest cells) and 2 (oldest cells), it’s also slower when colour mode is on.
I’m not really sure how this could be applied musically, maybe switching dsp effects? Any suggestions?
afta8, if you have an iPad, check out “WOPR” (the synth, not the Wargames movie match-3 tie-in).
WOPR uses GoL to modulate knobs. For pretty much anything. It’s awesome, IF you know how to make the GoL make repeating patterns. If you have no idea what you’re doing, you’ll be peeved when your knobs stop twisting mid-song b/c all your pixels died
I tried to do something like vV suggests back in the 80’s on my Atari, sending out MIDI, but I couldn’t really make it work in a way it did something interesting. I definitely would love to see you have a go on it!
(Then I went to an idea based on the moves of the knight in chess, moving on a board by some given rules, where the squares had MIDI values assigned to them. This wasn’t too bad, really. Maybe I could emulate this some day… or maybe not… )
Hey odyle, thanks for the tip, just purchased it. I quite like how it separates the grid into zones and how it uses that to something with oscillating patterns. I think I’ll try something similar.
Oh yeah, didn’t think of that! How would that work though, constantly updating pattern data based on the grid, or use the tool itself to do the sequencing. Another concern I have with this is that it might just sound a bit random and not capture the different objects you get on the grid like gliders.
Thats interesting, maybe the way to do it is to create a different rule set, I’m thinking that the rules that define a musical scale could in someway be used to influence the grid pattern… I dunno, I’m gonna experiment and see how it works (if you don’t mind I will try that chess approach )
Cool! Some great examples there, I’ve been tying something similar to Automaton, with fairly mixed results, I would love to get something like the monome example working but I can’t get the lua API to trigger notes in real time.
I also discovered Fingerlab Musyc recently, it’s physic based but has some great approaches to generative music, it’s well worth checking out if you have an iPhone or iPad.