RANDOMRANGETRACK, What is this?
The Random Range Track tool contains a double function to randomizes the notes or values of the selected range within the selected track.
First it is necessary to select an area in the pattern editor. The first line and the last line selected must have different notes/values, which define the minimum and maximum notes/values of the range to randomize.
Use “ALT + mouse select” to the precise selection.
Raul, could I just mention something teeny teeny tiny here?
Let me see if I can explain. Let’s say I’ve got this scenario in the volume column:
60
00
00
7F
I select the volume range and select your random effect routine. All good. Let me show the part I want to look at:
1 if (nte_col.volume_string~="..") then
2 local val_1=spt:line(range[1]):note_column(ncl).volume_value
3 local val_2=spt:line(range[2]):note_column(ncl).volume_value
4 if (val_1<=127) and (val_2<=127) then
5 if (val_1<val_2) then
6 nte_col.volume_value=math.random(val_1,val_2)
7 elseif (val_1>val_2) then
8 nte_col.volume_value=math.random(val_2,val_1)
9 end
10 end
11 end
Everybody in their programming life does this at some point Raul (I still do.) At line 2 you assign val_1 the value of 60(hex). Line 3 you assign val_2 the value of 7F(hex). Ok, looking good. When we get to line 6 to tombola a value between those two values (let’s say the computer selects 77(hex) ) we write that into the pattern. Now you are in a for loop. It comes back around to line 2. What value does val_1 get assigned? It’ll get 77(hex). So subsequent loops will now only get random values between 77(hex) and 7F(hex). Which is maybe not quite what you are looking for.
--
-- Menu Tool: "Random Range Track"
-- Version: 1.0 build 001
-- Release Date: January 2019
-- Compatibility: Renoise 3.1.1
-- Programmer: ulneiz
--
-- Description: This double function randomizes the notes or values of the selected range within the selected track.
-- First it is necessary to select an area in the pattern editor.
-- The first line and the last line selected must have different notes/values, which define the
-- minimum and maximum notes/values of the range to randomize.
-- Use "ALT + mouse select" to the precise selection.
--
-- Access: "Pattern Editor/Selection/Randomize Notes... (or Randomize Effects...)".
--
--randomize notes (C-0 to B-9)
local function random_range_track_notes()
local song=renoise.song()
local spt=song.selected_pattern_track
local sel=song.selection_in_pattern
local range={sel.start_line,sel.end_line}
--rprint(range)
if (sel~=nil) then
for lne=range[1],range[2] do
--note columns (notes only)
for ncl=1,12 do
local nte_col=spt:line(lne):note_column(ncl)
if (nte_col.is_selected) then
--note
if (nte_col.note_value<120) then
local val_1=spt:line(range[1]):note_column(ncl).note_value
local val_2=spt:line(range[2]):note_column(ncl).note_value
print(val_1,val_2)
if (val_1<120) and (val_2<120) then
if (val_1<val_2) then
nte_col.note_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
nte_col.note_value=math.random(val_2,val_1)
end
end
end
end
end
end
end
end
--randomize effect values (volume, panning, delay, sample effects & effect columns)
local function random_range_track_effect()
local song=renoise.song()
local spt=song.selected_pattern_track
local sel=song.selection_in_pattern
local range={sel.start_line,sel.end_line}
--rprint(range)
if (sel~=nil) then
for lne=range[1],range[2] do
--note columns (vol,pan,dly,sfx)
for ncl=1,12 do
local nte_col=spt:line(lne):note_column(ncl)
if (nte_col.is_selected) then
--volume
if (nte_col.volume_string~="..") then
local val_1=spt:line(range[1]):note_column(ncl).volume_value
local val_2=spt:line(range[2]):note_column(ncl).volume_value
if (val_1<=127) and (val_2<=127) then
if (val_1<val_2) then
nte_col.volume_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
nte_col.volume_value=math.random(val_2,val_1)
end
end
end
--panning
if (nte_col.panning_string~="..") then
local val_1=spt:line(range[1]):note_column(ncl).panning_value
local val_2=spt:line(range[2]):note_column(ncl).panning_value
if (val_1<=127) and (val_2<=127) then
if (val_1<val_2) then
nte_col.panning_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
nte_col.panning_value=math.random(val_2,val_1)
end
end
end
--delay
if (nte_col.delay_string~="..") then
local val_1=spt:line(range[1]):note_column(ncl).delay_value
local val_2=spt:line(range[2]):note_column(ncl).delay_value
if (val_1<=256) and (val_1>0) and (val_2<=256) and (val_2>0) then
if (val_1<val_2) then
nte_col.delay_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
nte_col.delay_value=math.random(val_2,val_1)
end
end
end
--sample effects
if (nte_col.effect_number_string==spt:line(range[1]):note_column(ncl).effect_number_string) then
local val_1=spt:line(range[1]):note_column(ncl).effect_amount_value
local val_2=spt:line(range[2]):note_column(ncl).effect_amount_value
if (val_1<val_2) then
nte_col.effect_amount_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
nte_col.effect_amount_value=math.random(val_2,val_1)
end
end
end
end
--effect columns
for ecl=1,8 do
local eff_col=spt:line(lne):effect_column(ecl)
if (eff_col.is_selected) then
if (eff_col.number_string==spt:line(range[1]):effect_column(ecl).number_string) then
local val_1=spt:line(range[1]):effect_column(ecl).amount_value
local val_2=spt:line(range[2]):effect_column(ecl).amount_value
if (val_1<val_2) then
eff_col.amount_value=math.random(val_1,val_2)
elseif (val_1>val_2) then
eff_col.amount_value=math.random(val_2,val_1)
end
end
end
end
end
end
end
--menu entry
renoise.tool():add_menu_entry{
name=("Pattern Editor:Selection:Randomize Notes (Range Track)"),
invoke=function() random_range_track_notes() end
}
renoise.tool():add_menu_entry{
name=("Pattern Editor:Selection:Randomize Effects (Range Track)"),
invoke=function() random_range_track_effect() end
}
I copy the entire code here. First it is a pleasure to share code and that we can discuss it. I wish there were more people … @4Tey, I think you’re right. I made a mistake in the loop. Locals val_1 and val_2 should not be inside the loop. Each pass updates the value, so the final randomization is not correct. I will review the loop.
I did not realize this. This is the result of doing code by dawn, when I have my mind saturated .
Unless the version number is good for something. I’ll check the code and update the tool.
This tool has been updated to version 2.0. Read the first comment for more information…
main.lua v2.0
--
-- Menu Tool: "Random Range Track"
-- Version: 2.0 build 002
-- Release Date: January 2019
-- Compatibility: Renoise 3.1.1
-- Programmer: ulneiz
--
-- Description: This double function randomizes the notes or values of the selected range within the selected track.
-- First it is necessary to select an area in the pattern editor.
-- The first line and the last line selected must have different notes/values, which define the
-- minimum and maximum notes/values of the range to randomize.
-- Use "ALT + mouse select" to the precise selection.
--
-- Access: "Pattern Editor/Selection/Randomize Notes... (or Randomize Effects...)".
--
--
-- Update History:
-- V2.0
-- *Correction of the declaration of the "locals" to determine the minimum and maximum values for each sub-column.
--
-- v1.0
-- *First Release
--
--randomize notes (C-0 to B-9)
local function random_range_track_notes()
local song=renoise.song()
local spt=song.selected_pattern_track
local sel=song.selection_in_pattern
local range={sel.start_line,sel.end_line}
--rprint(range)
if (sel~=nil) and not song.selected_effect_column then
local val_1={}
local val_2={}
for ncl=1,12 do
val_1[ncl]=spt:line(range[1]):note_column(ncl).note_value
val_2[ncl]=spt:line(range[2]):note_column(ncl).note_value
end
--rprint(val_1)
--print("-------------------------")
--rprint(val_2)
for lne=range[1],range[2] do
--note columns (notes only)
for ncl=1,12 do
local nte_col=spt:line(lne):note_column(ncl)
if (nte_col.is_selected) then
--note
if (nte_col.note_value<120) then
--print(val_1[ncl],val_2[ncl])
if (val_1[ncl]<120) and (val_2[ncl]<120) then
if (val_1[ncl]<val_2[ncl]) then
nte_col.note_value=math.random(val_1[ncl],val_2[ncl])
elseif (val_1[ncl]>val_2[ncl]) then
nte_col.note_value=math.random(val_2[ncl],val_1[ncl])
end
end
end
end
end
end
else
renoise.app():show_status("Random Range Track: first select an area whitin the note columns for randomize the notes!")
end
end
--randomize effect values (volume, panning, delay, sample effects & effect columns)
local function random_range_track_effect()
local song=renoise.song()
local spt=song.selected_pattern_track
local sel=song.selection_in_pattern
local range={sel.start_line,sel.end_line}
--rprint(range)
if (sel~=nil) then
--note columns (vol,pan,dly,sfx)
if (song.selected_track.type==renoise.Track.TRACK_TYPE_SEQUENCER) then
local vol_1={}
local vol_2={}
local pan_1={}
local pan_2={}
local dly_1={}
local dly_2={}
local sfx_1={}
local sfx_2={}
for ncl=1,12 do
vol_1[ncl]=spt:line(range[1]):note_column(ncl).volume_value
vol_2[ncl]=spt:line(range[2]):note_column(ncl).volume_value
pan_1[ncl]=spt:line(range[1]):note_column(ncl).panning_value
pan_2[ncl]=spt:line(range[2]):note_column(ncl).panning_value
dly_1[ncl]=spt:line(range[1]):note_column(ncl).delay_value
dly_2[ncl]=spt:line(range[2]):note_column(ncl).delay_value
sfx_1[ncl]=spt:line(range[1]):note_column(ncl).effect_amount_value
sfx_2[ncl]=spt:line(range[2]):note_column(ncl).effect_amount_value
end
---
for lne=range[1],range[2] do
for ncl=1,12 do
local nte_col=spt:line(lne):note_column(ncl)
if (nte_col.is_selected) then
--volume
if (nte_col.volume_string~="..") then
if (vol_1[ncl]<=127) and (vol_2[ncl]<=127) then
if (vol_1[ncl]<vol_2[ncl]) then
nte_col.volume_value=math.random(vol_1[ncl],vol_2[ncl])
elseif (vol_1[ncl]>vol_2[ncl]) then
nte_col.volume_value=math.random(vol_2[ncl],vol_1[ncl])
end
end
end
--panning
if (nte_col.panning_string~="..") then
if (pan_1[ncl]<=127) and (pan_2[ncl]<=127) then
if (pan_1[ncl]<pan_2[ncl]) then
nte_col.panning_value=math.random(pan_1[ncl],pan_2[ncl])
elseif (pan_1[ncl]>pan_2[ncl]) then
nte_col.panning_value=math.random(pan_2[ncl],pan_1[ncl])
end
end
end
--delay
if (nte_col.delay_string~="..") then
if (dly_1[ncl]<=256) and (dly_1[ncl]>0) and (dly_2[ncl]<=256) and (dly_2[ncl]>0) then
if (dly_1[ncl]<dly_2[ncl]) then
nte_col.delay_value=math.random(dly_1[ncl],dly_2[ncl])
elseif (val_1>val_2) then
nte_col.delay_value=math.random(dly_2[ncl],dly_1[ncl])
end
end
end
--sample effects
if (nte_col.effect_number_string==spt:line(range[1]):note_column(ncl).effect_number_string) then
if (sfx_1[ncl]<sfx_2[ncl]) then
nte_col.effect_amount_value=math.random(sfx_1[ncl],sfx_2[ncl])
elseif (sfx_1[ncl]>sfx_2[ncl]) then
nte_col.effect_amount_value=math.random(sfx_2[ncl],sfx_1[ncl])
end
end
end
end
end
end
--effect columns
local eff_1={}
local eff_2={}
for ecl=1,8 do
eff_1[ecl]=spt:line(range[1]):effect_column(ecl).amount_value
eff_2[ecl]=spt:line(range[2]):effect_column(ecl).amount_value
end
---
for lne=range[1],range[2] do
for ecl=1,8 do
local eff_col=spt:line(lne):effect_column(ecl)
if (eff_col.is_selected) then
if (eff_col.number_string==spt:line(range[1]):effect_column(ecl).number_string) then
if (eff_1[ecl]<eff_2[ecl]) then
eff_col.amount_value=math.random(eff_1[ecl],eff_2[ecl])
elseif (eff_1[ecl]>eff_2[ecl]) then
eff_col.amount_value=math.random(eff_2[ecl],eff_1[ecl])
end
end
end
end
end
end
end
--menu entry
renoise.tool():add_menu_entry{
name=("Pattern Editor:Selection:Randomize Notes (Range Track)"),
invoke=function() random_range_track_notes() end
}
renoise.tool():add_menu_entry{
name=("Pattern Editor:Selection:Randomize Effects (Range Track)"),
invoke=function() random_range_track_effect() end
}