The point of the Rx is that it makes the sample playback respond to changes in the end marker position. So yeah, the ‘buzzing’ is the retrigger command but there’s a trade-off to removing it. In a future version I’ll make a range of phrases that showcase different ways of using them.
Just got a new Lua message:
std::logic_error: ‘trying to access a nil object of type ‘class FilterDevice’. the object is not or no longer available.’
stack traceback:
[C]: in function ‘parameter’
main.lua:833: in function ‘update_s’
main.lua:785: in function ‘move_markers’
main.lua:961: in function main.lua:948
I can fix this one - just delete the filter I added at the end.
Can you detail the steps to get this error? I have no idea how this came about.
I lost the rest of the messages - I was too slow/eager to close the windows. I had the tool running on one sample, and was trying to get another sample to take it, but I did not do it in the right order. It’s my mistake. I think I was trying to add a phrase or something, because I just copied over the effect chain from the other sample, and that’s not how to do it. So, user-error. I didn’t lose anything.
WARNING - This version is incompatible with previous versions.
Major changes for this update. I’ve done a lot of testing, but if you find any bugs please report them here.
In the new ‘Rx Other Controls’ Doofer device:
- Set Markers - Activated by raising to 100%. Since it’s not a toggle you’ll need to lower it down and up again to reactivate it.
- Follow Mode - Below 50% is Off, 50% and above is On.
- Slice Anchor - Below 33% is Left, 66% and above is Right, Center is in between.
v0.4
- Major code reworking.
- Set Markers, Follow Mode, Slice Size & Anchor available in fx chain.
- Follow Mode works when moving markers by hand.
- GUI improvements.
- Fixed: Crash in special case of instrument deletion.
- Fixed: Follow Mode can change Slice Size in special cases.
- Fixed: Fx chain’s XY Pad with Auto Reset sticks on x-axis when moving to bottom-left quadrant.
Where to dl v0.4?
Link is in the first post (I’ve just removed the version number from there now instead of having to change it every time.)
WARNING - This version is incompatible with previous versions.
The focus of this update is on making it a lot easier to do cool sounding things when moving a single marker, especially by hand with the mouse in the Sampler Waveform panel. I’ve done a lot of testing, but there might be some weird interactions that I’ve missed… so if you find any bugs please report them here.
Marker Interaction in Rx Other Controls:
- 00 - <25 = Normal
- 25 - <50 = Push
- 50 - <75 = Follow
- 75 - 100 = Follow + Shrink
v0.5
- Min Slice Size option.
- New ‘Marker Interaction’ menu for Follow mode and others:
- Push: At Min Slice Size, moving a marker toward another will push it.
- Follow + Shrink: As Follow, but with a marker at Range limit or sample edge, moving the other toward it will shrink Slice Size.
- Fixed: Fxchain ‘Set Markers’ doesn’t work with instrument not selected.
WARNING - This version is incompatible with previous versions.
New snap modes when moving markers (does not apply when changing Origin or Range). ‘Interaction’ is disabled when snapping, but it may be possible to make some modes compatible in future.
- Similar Value: Snaps to similar volume level of other marker, within Tolerance level. Applies to both stereo channels.
- 0 Crossing: Snaps to volume level of 0, within Tolerance level. Applies to both stereo channels.
- Hex Point: Snaps to nearest 256th fraction of waveform (same as ruler’s ‘0S Effect’).
- Beat: Snaps to selected beat fraction, according to current BPM.
Snap in Rx Other Controls:
- 0 = Off
- 1 = Similar Value
- 2 = 0 Crossing
- 3 = Hex Point
- 4 - 12 = Beat Fractions
v0.6
- Snap modes with tolerance level.
- Fixed: Error when deleting/replacing sample of rx-ed instrument.
I’ll try tomorrow, but i want to thank you in advance for your effort!
WARNING - This version is incompatible with previous versions.
v0.7
- Min Slice Size value stored in fxchain Hydra.
- Tolerance in GUI allows 3 decimal places.
- Code & GUI improvements.
- Fixed: Changes via GUI for large samples - small changes don’t register and larger ones can be inaccurate.
- Fixed: Slice Size can be made lower than Min Slice Size in special case.
v0.8
- Hex Point & Beat - Nearest division is snapped back to if user moves marker past it without hitting the catchment area.
- Sliders, Offset, Position, Slice Size & Min disabled before initially pressing ‘Set Markers’.
- Status bar messages.
- Default tolerance level of 5%.
- Fixed: Error when changing Origin before initially pressing ‘Set Markers’.
- Fixed: Undoing Hydra value changes will falsely trigger error.
New Lua Message. I hit “Set Markers”, then attempted to move the dot in the middle of the trackpad with my mouse:
std::logic_error: ‘ViewBuilder: invalid value for valuebox: ‘-32767’. value must be [1 - 65536].’
stack traceback:
[C]: ?
[C]: in function ‘__newindex’
[string “do…”]:22: in function <[string “do…”]:9>
main.lua:1116: in function ‘update’
main.lua:966: in function ‘move_markers’
main.lua:531: in function main.lua:526
[C]: ?
[C]: in function ‘__newindex’
[string “do…”]:22: in function <[string “do…”]:9>
main.lua:1134: in function main.lua:1130
Not sure what you mean by ‘trackpad’. The XYPad? Need more info on what you did here, I can’t replicate it.
Sorry XY Pad
I’m looking to do a proper v1.0 release in the next week or two. It’d be great if you could provide steps to triggering this error you’re getting.
Well, it really was this brief -
Used a template with a single cycle waveform set up as a piano-esque sound.
Made a chord
Added an instance of the latest version of Rx Markers to that track.
Pressed “play”
No sound, so I used my Mac OS X wireless mouse to move the circle inside the XY pad on the Rx Marker tool. When I pressed the mouse button down to “click and drag” the circle inside the XY Pad and “moved” it, I was notified of the issue via a pop-up window.
I promptly copied and pasted the text, sending it to you.
Since I am busy working on an album in another DAW, I closed Renoise and went back to getting my work done. I haven’t tried it out since.