works like a charm on MacOs - you have to open the renoise.app file (Show package contents) and then drag the Resouces folder to the Selection of the Renoisefolder-Dialog.
…yeah. FT2 is the tracker I used between ProTracker and Renoise, and I remember those cursors
Adding those animated cursors from FT2 might be difficult but possible.
I checked: animated cursors work in Renoise. On Windows, animated cursors have the *.ANI extension, and you just need to rename it to *.CUR and that cursor will work in Renoise as animated.
But I don’t know how this works for macOS and Linux. Cursors on Linux are in *.GIF format, and from what I’ve read macOS uses *.PNG, which makes things complicated.
Because you’d need to make three sets for each system separately, and for macOS each animation frame probably has to be in a separate file, since PNGs aren’t animated like GIFs.
I won’t hide it, I don’t have free time to test this on three systems separately.
But as I wrote in the first post. Cursor sets can easily be added by yourself. If you really want to, just add a folder in:
Put the cursors in it and name them the way it’s done in kick 1.3 or pt2.3d, so they get assigned to the right events
restart Renoise. then the CustomCursor tool will automatically add them to the selection list.
I had a look in a clean install of Renoise 3.5.4 and there are ONLY *.gif files in the Cursors directory. - I will give it a try sometime. Anyway thank you
It’s not perfect though. The cursors only animate on Windows. On Linux they’re static, even though the GIF is animated. Still, I decided to leave it as is.
You we’re right about animations on MacOs. - On my new Machine i can’t seem to trigger the Hourglass cursor, because it’s just too fast. - so i set it as the default.gif and it’s stuck at the first frame. - Thank you anyway