Hello,
So I decided to give you all a little something under the tree: HardSyncOSC, which is another sample generator for Renoise where I try out different sample creation techniques.
More in the description on my Gumroad page.
V05 is out
Optional extension: Possibility to enter the sound length directly in the samples.
Fixed a bug where the HighPass filter only worked with 44.1k samplerate.
And another regarding the gui refresh.
V06 is out.
A minor update is out. Here I played with the Over-the-top compressor, but in the time domain, so it’s more of an experiment and take it as such. Also added something that can be called “Weird Synthesis” under “Fooglers”. It’s a simple delay with an adjustable buffer that uses 2 taps, a high frequency damping and a feedback parameter. It makes some pretty interesting sounds.
V04 is out.
Added PolyBLEP for smoothing.
Frequency starts on 1Hz instead of 20Hz.
Small manual.
Window > the window size for phase refinement Window checkbox > When checked, it maps the amplitude to the second oscillator so the resulting sample should be tuned to the same frequency. Unfortunately, if the second oscillator has a higher frequency, it slowly detunes by a few tens of cents.
PreGain is an amplitude multiplier before entering Foldering. It just amplifies the original signal. PreGain = 0, folding is turned off Saturation is applied to the resulting signal from Folding (de facto the same as PreGain but on the output signal). Phase Shift > shifts the phase of the signal. Ph.Gains > Here I divide the signal into 3 parts and this is the signal gain for each part. From there, each column affects the divided signal. Ph. Thresh > These are adjustable signal threshold values where folding should start. Harmonics > here the set harmony is added to the divided signal. Scales > I called it wrong here, this affects the strength of the effect of the harmony