it would be great to have a better distortion in renoise
using tan (x) for nonlinearity
having multiple waveshape for sound design
it would be great to have a better distortion in renoise
using tan (x) for nonlinearity
having multiple waveshape for sound design
I’d also like to see upgrades on the distortion module
“using tan (x)…” -> current “soft” mode should be a tan shaper?
“for nonlinearity” -> wat?
“it would be great to have a better distortion in renoise” -> yes!
“having multiple waveshape for sound design” -> exactly, I would recommend trying to add the following features:
parabolic mode
“soft” rectifier mode (hint, it got to do with parabolic curve behaviour around 0, or even better around the extrema of a sine wave)
switching between rectify/normal in any mode (ok, you can just place a rectifier without dc correction before another device)
independent positive/negative shaping curves?
adjustable dc offset that can be automated and/or removed in the output, that won’t click after being idle for some time like the current dc device
proper saturation modes, and if it is just the same formula used on the master bus
maybe even graph mode, like you can design your own shaper curves just like you can do in the lfo device
this would be very cool!
+1 for a native waveshaper device in Renoise. +2 for a graph mode.
Been asking this for years , a formala device that calculates per sample .
This way you can create almost all kind off waveshaping .
Something like this but native renoise
http://rs-met.com/graphics/screenshots/FuncShaper.png
https://forum.renoise.com/t/shaping-curves-galore-cheb-shev-shaper/44451
from 08:20 onwards
this the one bread & butter tool i have to use a plugin for, soft clipping is a really useful tool
its my preferred way to tame dynamics and add harmonics to sub bass but the current distortion effect is wayyyy too high gain to use like this.