Funny, the jungliest-sounding song I’ve ever made was made in Reason.
I’m not a pro, but have you seen this? 200 free breakbeats for Renoise, in XRNI format:https://forum.renoise.com/t/200-breakbeat-instruments/36044
Also, here’s a ton of little samples & instruments notes for jungle from KVR:
early jungle was produced by mixing sped-up hiphop breaks and reggie basslines.
Actually, the reggae basslines are played at half the break’s bpm. Classic jungle had a breakbeat played back at around 160 bpm. If you speed up a reggae track to that, you’ll end up with a bassline that is way too fast. Keep it around 80.
…the typical jungle bass was usually a resampled 808 bassdrum . The relatively bad quality of most samplers back then was giving it a strong aliased sound that helped it cut through the mix better even when no distorsion effect was used. You could try resampling an 808 kick in your audio editor to get a similar effect.
…There’s a famous patch on the old Yamaha DX100 that was often used too - if you look in Banks and Patches (here at KVR) there’s a patch for FM8 uploaded by Michael Russo and named ‘Solid Bass’ that should, in theory, recreate the original DX100 patch perfectly. Orbital used the same patch quite a lot in their earlier stuff too - it provides the bass for the intro of ‘Chime’ if I remember correctly.
…Last saturday I was at a party where lots of really old jungle was played. I remember hearing the hollow SH101/MC202 type bass[1] pretty often.
That would be something like this: pulse/square wave, low cut off, medium to high resonance, attack and sustain set to zero and shortish decay. Adjust until it sounds really hollow, boomy and deep.
…novation bass station is your friend…
use saw waves, slightly detune them, mix them equaly. resonance at about 30%, lower the cutoff to taste, no env.
bingo!
one of the typical jungle bass appeared a few months after the original bassstation keyboard came out… and that’s not accidental.
…classic sounds:
- a simple 808 kick
or
- a deep square wave with a little bit of saturation and a lowpass modulation with an lfo (aka wobble)
or
- two sine waves (or any other classic waveforms), one semitone detuned against each other…
…if you’re talking about bass from tracks like adam f’s circles, or old PFM tracks, they were made from sine waves. we would just generate a solid tone, and edit the volume envelope or compress them to sculpt the dynamics of the sound. layering different tones together in a sampler created some really chill bass hits. oftentimes, we could replace the kick drum entirely and you wouldn’t notice it was missing! those were the good old days…
Reference:http://www.kvraudio.com/forum/viewtopic.php?f=100&t=230797
Oh and a bit of nostalgia…if these can do it, Renoise certainly can:
https://www.youtube.com/watch?v=N1pYBb4YmVI (good channel)
Good luck!
P.S. Some good downloads if you want to see how trackers like Renoise can build up this type of music, and maybe grab some samples too:
http://modarchive.org/index.php?request=view_by_moduleid&query=58051
http://modarchive.org/index.php?request=view_by_moduleid&query=137795
http://modarchive.org/index.php?request=view_by_moduleid&query=35128