and then back to bisness. I hope topic speaks for itself, what i mean:
If pattern is 40 hex long, block on arranger / matrix should be x pixels high.
If pattern is 80 hex long, block on arranger / matrix should be 2x pixels high.
If pattern is 20 hex long, block on arranger / matrix should be x/2 pixels high.
got it?
cheers, cAMEL
edit:
quick second though, would it be possible to make that tracks are not tied together, like:
track 1 could be 40 hex long and track 2 80 hex long which means that on pattern matrix track 2 block would be twice biger than track 1…
also, i would like to see LSDJ style ‘live’ mode where you can play track blocks in pattern matrix from different locations on song. not together hand by hand.
+1, this makes sense. There should probably be some kind of limit, for instance if a pattern is 16 lines long it shouldn’t shrink to an unmanageable size.
Obviously a good thing. We had this in the list for 2.5, but it didn’t made it into the release. I can’t promise that we will be able to to this in the beta, sorry…
This sort of vis implies many “smart” behaviours, such as splitting a block over two patterns if someone tries to copy from (e.g.) a 128-line-pattern to a 64-liner with another 64-liner after it.
The mind boggles with other related goodies like pattern-splitting / pattern-joining, visualisation + manipulation of partially-filled blocks, dragging the bottom-edge of a block to “loop” it, as per Acid Pro.
EDIT: Cool, we already have Join … I just noticed this