yeah thats what i thought. unless my ears are playing tricks on me i’m sure its raising from the original pitch using that code, and not the lowered one.
C-4 01 0201 <= pitch is c-4 at the first tick, then starts lowering
--- -- 0200
--- -- 0200
--- -- 0200
--- -- 0100 <= lowest pitch reached, start rising again
--- -- 0100
--- -- 0100
--- -- 0100 <= c-4 reached at the end of the row
this code should reset the pitch up to the initial value
C-4 01 0201 <= pitch is c-4 at the first tick, then starts lowering
--- -- 0200
--- -- 0200
--- -- 0200 <= lowest pitch reached at the end of the row
C-4 01 0100 <= pitch is c-4 at the first tick, then starts rising
--- -- 0100
--- -- 0100
--- -- 0100 <= c-highest pitch reached at the end of the row
this shouldn’t.
This behaviour is different from MIDI pitch bend mechanism
Are you generating the kick from a sinewave or something?
Or is it a long sample?
Remember that a kick is like a very fast pitch down in its nature sound.
Could that trick your ears?
hm ,
a few years ago, ive posted about the same experience. but only with higher values (e.g. 0XE0 or 0XF0)
if i pitch with 01f0 up and with 02f0 back down. it should have the same tuning after and before the pitch-command, but it doesnt. a few people told me i should check the selected pitch-behaviour in renoise (pitchstyle: amiga or renoise). it was, is and will be on renoise.
since i dont tested it in 1.8 again, i can only tell about 1.5.
im at work right now. i will test it again…
The only case where it will not work, is when you slide up or down beyond the limits (use very very high pitch amounts). Then the pitch is clipped, so you can not slide it back to the old amount.