Quite hard to title this one, but this is what I’m suggesting:
At the moment when you chop up a sample in the sample editor and play a note (e.g points 01,02,03) the sample will stop playing when you reach the next cut. For example you play 01, it carris on playing the sample until you reach the 02 marker. Then it stops.
I’m proposing that with switch of a setting the sample will carry on playing til the end of the sample and ignore markers, unless you play another note and the sample will start playing from the corresponding marker point. Settings could be stop at next marker / continous playback
There’s an option for that - watch out for a little flag icon next to the slice button. See http://tutorials.renoise.com/wiki/Waveform#Slice_Markers (If enabled, a triggered slice will stop playing at start of the next slice.)
There’s an option for that - watch out for a little flag icon next to the slice button. See http://tutorials.renoise.com/wiki/Waveform#Slice_Markers (If enabled, a triggered slice will stop playing at start of the next slice.)
Wow, it’s amazing the little things one can forget or miss and develop workarounds instead
There’s an option for that - watch out for a little flag icon next to the slice button. See http://tutorials.renoise.com/wiki/Waveform#Slice_Markers (If enabled, a triggered slice will stop playing at start of the next slice.)