First, I’d like to introduce myself. Hello, I’m new here and to Renoise. I’ve been using garageband to create music and then I learned about Renoise from a random comment on she’s Google+ account and decided to use the last of my money to buy this wonderful program. I love renoise! I have a lot to learn about it though. Nice to meet all of you. =]
I was wondering if anyone can help me with how to create a certain sound effect? I need to recreate the digital/computer sounds found after 00:30 of the Kingdom Hearts intro song in this video. http://www.youtube.com/watch?v=8KkQMFIqxKs&noredirect=1
Sorry, if this isn’t the right place to put this thread.
Hello,
Personnaly i’m not skilled enough to reverse engeener those sounds, there is a lot of sound effects and glitchs at 00:30 so i don’t know what sound you are speeking about, i think that this part is based on a lot of samples ( with a lot of effects ). I can recognize a part of the sample " prepare to reactivate " that you can hear in this track : http://www.deezer.com/music/oneyed-jack/prepare-to-reactivate-99158
Ah, yes. I meant the glitch sounds.
I kind of figured out how to replicate the glitch effects.
I’ll check out that track you linked to. Thanks for replying!
If you know how to use Photoshop I would suggest trying to resynthesize them.
If I were to do this I would use this program: http://arss.sourceforge.net/ to turn the sound into a bitmap then separate the different elements in along the x-axis in Photoshop and resynthesize it to see which are which. Then clean it in PS, test it, clean it and repeat. This works well for all non-natural sounds like this one.
Most cinematic sound effects can be made with resynthesis, granular synthesis and impulse response signal enveloping.
But I warn you, I haven’t finnished a single tune since I started trying to learn these 3 tools. Sound design is a separate field that takes as much practice as music making to master.
Something like that… no… actually; just layer samples.
I think if you take a arpeggiated synth (some bass with attack), turn the resonance real high while using a low-cut filter and a lot of delay you will come close to that ‘snapping’ sound.