I guess I’m using FX for approx. on third of the sounds I make.
You can make complete effect networks ( parallel processed effects , even a vocoder
In particular, this. I love this new functionality in Renoise3, because it makes the type of thing that I was pretty much already trying to do, so much easier. And it opens up so much cool possibilities. … like a vocoder
Hm, that’s true, Vocoder is a good example where you want the complicated structureencapsulated from the normal view.
In all fairness, while it’s cool this was possible, I don’t think “otherwise it gets too messy to hack a native vocoder in Renoise” is a very good reason. However the general ability to do extremely cool stuff like that is a very good reason
I do get your problem with making drumkits a lot, as well. Recently I built this pretty cool gated-reverb FX chain for snaredrums, which I wanted to include in a (small) more general drumkit, with the snares tweakable to (IMO) incredibly versatility while still being actual snaredrums (I even had a 3-4 macro controls left over I could’ve used to perhaps tweak the other drum sounds pitch or decay or whatnot), but that idea simply didn’t work too well, because the instrument was of course limited to a single track. In the end I ended up rendering a couple of different settings for the gated-verb snares to different samples and make a drumkit out of that, but myeah, hmm no.
BTW you can sort-of get individual delays in a single instrument kit with FX to work if you use single-hit phrases with a delay column. Basically like my drumkit-autohumanizing trick, minus the maYbe randomizing. I dunno if that would work for your workflow, of course. Also it doesn’t solve the other problems.
What afta8 said, the ability to route different FX chains to different tracks would be really cool. Although I get the feeling that is easier said than done, it’s got a few snags, because you’d get a sort of bi-directional binding between instruments and tracks. And currently these two objects in Renoise aren’t really bound at all. Which is a good thing IMO. Maybe a better approach would be to have more controls on the individual note-columns in a single track. Post-mix gain and ms delay, basically. Oh and also easier selection/copy/pasting of stuff in single columns (unless there’s a way to do that I haven’t figured out yet)
Either way, the call to remove it doesn’t seem like a good idea at all. Especially since everybody’s been using them for about a year now