Render to sample in Realtime mode


#1

Is it possible for the ‘Render to sample’ function to operate using real-time rendering?

I can see that it’s possible to script something like this but wondered if there is a setting somewhere that enables this.


(dblue) #2

Throwing a Line Input device (even a disabled one) onto the track will force Renoise to render the selection in realtime instead.

You can add one to the master if you need to work across several different tracks.


#3

Excellent, thank you! I will try this…


(The Empty Self) #4

Throwing a Line Input device (even a disabled one) onto the track will force Renoise to render the selection in realtime instead.

You can add one to the master if you need to work across several different tracks.

how it works man…

line input device …in realtime

howwwww

:slight_smile:

ive been looking to make this happen


#5

Tested and it works a charm :slight_smile:

I’m using it with this…


(The Empty Self) #6

Man please…if you can do like a step by step
Instruction

I would like to ve able…to set a channel for recording…and play live with reaktor using my midi keyboard.


#7

Man please…if you can do like a step by step
Instruction

I would like to ve able…to set a channel for recording…and play live with reaktor using my midi keyboard.

Sure…

  1. Insert a line input device on the master channel and bypass it

  2. Select a range in pattern editor that you want to render

  3. Right click and select ‘Render to sample’


(The Empty Self) #8

I got to try this


(EatMe) #9

This topic should be added to the manual. Thanks,.


(EatMe) #10

Throwing a Line Input device (even a disabled one) onto the track will force Renoise to render the selection in realtime instead.

You can add one to the master if you need to work across several different tracks.

THIS

is to be added to the manual. Thanks again.


(The Empty Self) #11

ok what i want to do its to resample in realtime the audio coming from a track

that line input …method …not working :frowning: