Welcome a new Renoise release.
As usual on the backstage for registered users only:
http://backstage.renoise.com
Demo versions will be available shortly before the final release gets released.
This is a beta release, this means it may contain bugs. Please help us
to finetune this release as usual in the newly created forums:
Please post bug reports for Renoise 1.9 here:
http://www.renoise.com/board/index.php?showforum=28
Please let us discuss features and finetuning for Renoise 1.9 here:
http://www.renoise.com/board/index.php?showforum=29
Public and final releases will not be released before all problems have been
solved, so we can not give you a final release date.
What is this release about?
This release is a maintenance and improvements release. Don’t expect
a whole new way of tracking but improvements/fine-tuning of already
implemented features:
There are things that have to be done/fixed/improved before making a new
big step - feature wise. Its planned to continue like this until Renoise
2.0, which also means that the registered users voting for features is
delayed until then. Renoise 2.x (maybe 2.5) will be the next huge
step, where we should take care of the biggies like the arranger, audio
freezing, tick timing improvements and so on.
Or said the other way around: We have internal FX, so they should be good
(or at least “acceptable” with stuff like presets and so on). We support
MIDI instruments, so the timing should be as good as possible. Its about
quality, not feature quantity.
Finally a big thanks to the Alpha testing crew from me for the constant
feedback, suggestions and maintenance. I hope we could this way keep away
all the big, annoying problems/bugs from the public.
Changes from Renoise 1.8 to Renoise 1.9:
- Multiprocessor support:
Renoises Audio engine supports now parallel audio processing, which means
that it uses all available physical CPUs for realtime audio processing.
Expect audio performance speedups between 1.2 and 1.8 per extra CPU.
- Preset handing for internal FX devices:
+ Factory settings (read-only pre-installed presets) for all the internal
FX are now available.
+ User presets let you easily load/save, import/export and share your
favorite FX settings.
+ A/B preset compare buttons, which are saved along with the song,
allowing quick switches in live playing situations or allow to easily
compare two FX presets.
- Improved MIDI timing on Windows:
+ When you are the lucky owner of a MIDI device which has new generation
WDM (DirectMusic) MIDI drivers, Renoise will offer them beside the old
Windows Music (MME) drivers.
WDM MIDI drivers allow (but dont guarantee) a more precise timing for
MIDI instruments and MIDI Clock. Perfect (sample precise) timing in
case that your MIDI device and driver supports MIDI timestamping.
+ Timing for the old MME drivers (which most of you will have) has
improved as well: MIDI output from Renoise should be a lot tighter than
before.
- Improved MIDI Clock Slave support (live jamming mode):
When you stopped Renoise while its synced, you can now restart (resync) it
at any song position by simply starting playback in Renoise again.
So renoise will also no longer stick to the masters absolute song position,
but syncs Bar wise to the master: you can freely move around in the
sequencer while being synced.
Also Renoise will keep time when loading new songs: This means you
can start playing a session (hit start on the Master, so that Renoise
knows where the Masters Bar starts), then hit stop at any time in Renoise
and load a new song. When you are ready to continue, hit space (start
playing) in Renoise and Renoise will automatically adapt to the already
running Master.
- Improved MIDI Clock Master support (supporting automated speed changes) on
all platforms
- MIDI device sharing on Windows:
Renoise will now only open/acquire MIDI devices if you explicitly select
them. This way you can share/use the MIDI ports with other running
applications.
This should also fix some ASIO related problems, where using the
"Microsoft GM Synth" caused ASIO to fail to initialize.
- MIDI hot-plugging support on OSX:
You can now plug/unplug your Firewire or USB MIDI gear while Renoise
is running, and Renoise will automatically detect it on the fly.
This works also for "virtual" devices that are created by other
applications that you start while Renoise is running.
- Automateable states of internal devices (like the filter type),
represented via buttons and switches in the device chain will now also
record pattern or envelope automation when right clicking them.
FX Device On/Off pattern commands can now also be auto-inserted/recorded
into the pattern by clicking them with a right mouse click.
- Quantized automations (like On/Off switches, filter types...) are now
properly visualized and handled (will no longer show percentages) in the
automation view.
- New internal FX Devices:
+ Bus Compressor
Hybrid of an feed-forward and feed-back (RMS vs Peak) compressor.
Due to its sensitive processing, Very useful in the final mixing stage.
+ Maximizer
A Compressor/Limiter that easily allows you to make the overal sound
louder and punchier. Also very useful as a simple peak limiter when
used as the last device in the master track.
+ Chorus:
Simple, but powerful classic chorus effect.
+ Distortion 2
New Device with 4 different distortion modes and tone adjustments.
Replaces the old Distortion.
+ Gate 2:
Gate effect with input filters and a duck mode. Replaces the old
Gate FX.
+ Added a "*Velocity Device" which lets you automate other FX parameters
via the velocity of live played or recorded notes.
- Pimped up "old" internal devices:
+ Added a custom envelope mode to the "*LFO Device": You can now draw your
own envelopes.
+ The "*LFO Device"s frequency is now shown in Lines Per Cycle (LPC) to make
pattern synced LFO sweeps easier
+ The "post volume and pans" (from the mixer) are now visible in the
device-chain as well
+ Upgraded the mpReverb to mpReverb2 (thank Mindplay!), adding Color and
Width control
+ The Band Frequencies and Qs are now adjustable in the EQ10 and EQ5 device
+ All EQs allow now a selective channel processing (just the left,
right or both channels inverse)
+ Added Filter response Graphs for the EQ5, EQ10 and MixerEQ
+ The delay device has now pan control for the delayed signal and
a "BPM sync" lock, which lets you control the delay times in pattern
lines instead of ms
+ Added a phase inversion switch to the gainer device
+ Added filter controls to the flanger and improved the LFO
+ The phasers number of stages is now adjustable (and can be automated)
+ Added audio meters for all amplitude manipulating devices (Gate,
Compressors)
+ "Surround width" is now available in the Stereo Expander device as well
- Added beat, 09 effect, ms and sample rulers to the sample editor. You can
also auto-snap the selection to these segments now.
- Added a search field to the DiskBrowser
- added a ReInit button to the Audio Preferences pane, which quickly shuts
down and reopenes the audio device with the current selected settings.
- New "soft" fullscreen mode on Windows, which doesn't change the
resolution of your monitor and can be used on any (not only the primary -
when using more than one screens) monitor.
This should also solve the remaining VST editor problems, where some
dialogs of some VST could not be correctly shown in fullscreen mode.
- The NNAs (New Note Actions) are now adjustable per sample, not per
instrument as it used to be
- The Sample interpolation mode is now adjustable per sample (the default is
cubic interpolation). Argurus sinc will replace only the cubic modes when
rendering to disk.
- The Pattern line highlighting and the default Pattern length is now saved
with the song (no longer a preference)
- Mastering options like dithering or soft clipping are adjustable in the
mastertracks device chain and saved with the song (no longer a preference)
- Added peak levels to the master tracks volume device, to make avoiding and
fixing clipped master signals more easy
- The AMIGA/FT2 pitch mode can now be enabled separately from the
09 Offset AMIGA/FT2 mode
- Upgraded the internal FLAC library to 1.1.4 (fixes a few encoding problems
and improves encoding/decoding performance).
- Support for dead character typing in all Renoise text fields (you can type,
enter combined characters like ñ now...)
- and more... (the usual small improvements here and there)