I created the image in Flash CS3, if you would prefer to play with the .fla source file instead. The main background image was rendered using a graphics algorithm I coded in AS3, with a bit of dirt/noise mixed on top for texture. The “3D” Renoise text/logo was all done with Flash’s built in filters, using a lot of drop shadows and things like that to create the illusion of depth. Plus a lot of gradient fills, additive blending, etc. to get the ridiculous colours ![]()