i’ve got a fl studio license and use it from version 3, after i found Renoise, and my dream come true, the best tracker i ever used.
But i test to mix the same song made with fl studio, and the same song was made Renoise with the same free vst plugins.
And the fl studio mix sound more louder than the Renoise mix and i don’t know why ?
Is there a person who test the song mix quality of Renoise vs Fl studio ?
and what do you think about this ?
if the difference is really only in loudness (which would not have anything to do with quality) maybe it’s just because of a difference between the two applications regarding the mixing volume levels.
does your “louder” imply a difference in some spectral zone or do you simply mean that the volume level is higher in FL than in Renoise?
After rendering/bouncing same sound with both Renoise and Cubase and then taking them into Auditon and Normalizing them, I can clearly say that the waveforms look different and they DO sound different.
And offcource I used the same rendering/boucning options.
Yeah, doesn’t Renoise naturally chop 6db’s off everything?
I find if I’m rendering, I have to use about 6db’s(?) make-up gain to avoid a volume reduction.
I’ve always found it difficult to do direct comparisons with other sequencers because the gain system doesn’t work like any other sequencer I’ve known… Could it just be that the master fader set at +6db is actually unity? Probably something really simple like that…!?
Does this mean that even if the meter is clipping in Renoise, it might not be a clipped signal upon rendering…
Some facts please DEVS, so I can get the maximum out of this beast. I got a track to make for next saturday and I really really need it to be premium. I got a lot riding on this.
The only place where clipping occurs is when either rendering the whole output to a file (WAV) or when sending the output to the soundcard. “Inner” mixing / routing is never clipped.
But this also means that, as soon as you route a track not to the master but directly to a physical output of your soundcard, it will clip there as well (if necessary…).
Trust your ears. If it sounds premium, then it must be premium. Thats the best advice I can give you…
i can see the perfect sound quality of Renoise…it’s okay
i love it and i think, Renoise sequencer is the best i ever used…more than Fl studio, cubase, live…
my problem is the volume mixing routing i think ? (pre mixer, post mixer, master…)
I test now to introduce the “gain plugin” in some track in the pre mixer…
in the same song i do in Renoise and Fl studio with same mastering FX…
People always throw out that test, but it only shows one aspect of sound quality: sample anti aliasing. Anyway, Renoise’s conservative volume levels are actually a benefit since it is considered as one of the best practices to avoid intersample peaks.
i’ve found this to be true as well, and, since cubase sounds like utter shit to me, i’ve been running my final mixdowns from renoise into logic (thanks to the render individual tracks as files option in renoise ) and beefing up the mix there.
I wonder if that could explain Cubase SX’s sound quality?
I know this is a contentious subject, but I still have to use SX quite a bit for “work”, and I tend to mix with everything near unity as if I’m using a desk… I never get any visible clipping, but sometimes I swear I’m picking up a quality which, to me, sounds kind of suggestive of clipping…
One thing I’ve often wondered with Renoise is when I adjust Sample Level and Mixer level, and maybe Gainer as well, are we upscaling and downscaling the sample repeatedly or do all three of these get summed first and derive a single transformation?
PS - I can’t fault the sound quality of Renoise for a second… Whether it’s the maths behind the scenes or the functionality and ergonomics of the environment, whatever I do in Renoise will always sound polished and pristine in a way I’ve never been able to approach mixing ITB with: SX, Logic, Live!, or any of the others…
as far as i know it depends on the audio device settings.
like, if you’re using 44.000hz / 16bit in renoise but 48.000 or even 96.000hz with 24bit or 24bitfloat (32bit?) in cubase or any other sequencer, you will here a damn difference. the vst instrument will then generate the sound with alot more details as it has more clearance to use of.
i’ve tested this in renoise itself, way back with renoise 1.28 i think.
i used 44.1khz, 48khz and 96khz on a reverb, just to test it.
it always sounded different. 96khz sounded alot more clearer, briliant than the other two… but that’s ofcourse stuff for audible geeks like me
and this will also happen with vsti’s …
but it doesn’t has shit to do with the volume … if fruityloops has a bigger overall gain than renoise, then it’s no problem. infact, you can increase the overall gain in renoise.