Yes! SSM2044 ftw!
About drum sounds - I think it’s mostly as simple as keeping your sample collection neat (=if you download a sample pack of a 1000 snares - delete the 950 you know you’re not going to be using straight away, otherwise the task will become too much to handle and it’ll take ages finding anything usable later on) and spending a fair amount of time auditioning for the right ones at the beginning of a track (=not like “I’ll just leave this here and improve it later”). Sometimes it means having to go through hundreds of drum sounds until something fits in the pocket - things can always be phattened up afterwards (I do EQ my sounds quite a lot, and I do run tracks through some external gear, but that’s usually not where the actual magic happens), but if the initial sound isn’t right, it can be mission impossible.
In case of synthetic drums, similar approach works I think - spend a bit of time getting it right in the beginning and try not to make a habit of fiddling with the sound every day - ears will get tired, you’ll eventually lose grasp of the big picture etc.
It’s also a good idea to always try to pitch kick drums up and down to see what works frequency wise. Usually the one that is in tune with the song is a good idea, but sometimes there are weird surprises. Hope this was of some help.