Simulating Sidechaining In Renoise

http://www.record-producer.com/learn.cfm?a=3014

I tried something similar to junoirs solution this weekend, works great.

and remember that in Renoise beta3 we also have a “one-shot” button in the LFO device, which I find increases the value of this method extensively - regardless of what bpm or style of music.

  • enable “Oneshot” in the LFO for the “to be pumped” fx send channel
  • put a 1600 command on the exact same lines that your bassdrum are played, or whatever is your duck of choice.
  • this way the LFO follows when the bassdrum takes a break, or starts doing doublekicks, kickrolls or whatver

i like this way of working, gives us great control over whats happening with both the kick/duck-thing and the ducked audio.

… So it works, right…?

I’m getting quite curious about this sidechaining thing… feel like playing around with it, so if the
suggestions done so far have the EFFECT of sidechaining, you CAN do the experiments, right…?
Instead of waiting for support or find a free AU that does it for me?

Because this sidechaining thing (which is, obviously, very new for me) seems like just what I’ve been looking for.

nice tip,will try it out tonight

I don’t understand, where do you enable “oneshot” on the LFO device? I can’t find it.

Lfo device > choose “custom”, and then the custom panel appears.
and renoise 2.0, beta 3!

Ah, I was using b2. Nice new feature!

yeah, i love the one-shot too. tried yesterday on a NONE-4/4 beat breakbeat, simulating a sidechained “pump” on each kick using the 1600 command with one-shot. works great! :)

I fixed the url’s in my first post (though I haven’t tried listening to if my 2 year old example still sounds o.k. in latest Renoise).

Really nice though, currently we have 3 ways to achieve the sound:

  • sidekickv3 or similar vst-plugins
  • gate vst-plugins triggered by midi (from Renoise 2.0 and onwards)
  • using LFO-devices, which is now a lot easier thanks to the one-shot feature. :)

hi denim

i tried this last night,but i couldnt get it to work,could you post a little exsample track??

Here, I made a quick example of the technique (requires Beta 3).

http://www.deceptikon.net/blah/sidechainlfo.xrn

Maybe this could be added to the original post?

thanx Dkon
will study that tonight :w00t:

thanks for the help dkon. exactly what i meant :)

hey dudes, if you want true sidechaining in renoise (no, not native, but it’s true sidechain compression) then try out dbaudioware sidechain compressor.

You use 2 instances, one on each track. One will be the send track and one will be the listening track. an example will be 1 instance on kick track, the other on bass track.

It’s very simple to use, kinda expensive, but it’s worth it. The demo works great as well.

Here’s the link:

http://www.db-audioware.com/sidechaincompressor.htm

It looks cool. I will check it out.

whoops, i knew i forgot something, thanks.

also, there’s a sidechain gate which is a really cool effect. especially so if you’re intro trance :o

http://www.db-audioware.com/sidechaingate.htm

Anyone want to try to organize a group-buy for this sidechain compressor by db-audioware? It works on Windows and Macintosh. That’s a big chunk of us who need this plug-in, and it works nicely (I just spent a half-hour playing around with the demo). If anyone at db-audioware is reading this would you give a discount if we can get a bunch of us from Renoise buying at the same time?

regarding the DB audioware Sidechainer.

do anyone else get cpu reading “only” from the second core?
seems like it’s only laying all it’s weight on that.

could someone else try to check their stats while using this?

This is needed to get the sidechaining work at all. The plugin can not send/receive signals at the same time, so Renoise forces single CPU handling for all sidechaining plugins…

The AU versions need some manual plugin option tweaking to work correctly right now. Have already done this for the next Renoise beta. For now set them manually to:

Static Buffers: enabled
Auto-suspend: disabled
Multi-CPU support: disabled

I just wanted to mention that I tried both methods here (DB Audioware’s plugin, and LFO one shot) and they both worked nicely in 2.0 beta 4. So if anyone’s reading this thread and still dying to get a sidechain compression ducking kind of feeling going, give them a shot. That plugin was a great suggestion… I’ll definitely be buying that some time.