Sometimes, in some plugins, when GUI is opened, it slows down Renoise a lot. CPU is not utilized so much (under 10%) but everything is very sluggish and is almost impossible to craft any sound. For example - in Zebra3 beta, when I add MSEG and click to display that MSEG at the bottom, it slows down Renoise a lot. With closed instrument GUI everything works fast. And I have this problem also in PhasePlant.
Is this something I can change in Renoise to made plugin rendering different / faster?
I compared it to FL Studio and Studio One and only in Renoise I hav this problem.
I have had similar issues with newfangled’s generate. In that plugin the solution was to set it to use opengl rendering, but not every plugin has that option. Another thing I’ve found is that in cases where it does happen, only mouse-on-gui operation of parameters actually slows ui / drops input notes. Upon assigning an instrument automation slider and modifying that, everything works normally.
The problem then becomes that, according to my forum searches, people seem to have wildly unpredictable onset of this issue. Some plugins that were fine for me caused others issues and vice versa (phase plant works well here for instance). Some people seemingly solved them by disabling this or that windows service, but it didn’t work for me. Suffice to say, it’s an elusive beast and I hope if you find a resolution you share it here so there are more options to try.
Oh ok, you are not the first one reporting this problem here. I have no solution, is there an option to disable Renoise GUI hardware acceleration under Windows? Did you try that, if it makes a difference?
Well you wrote you use Windows. Either you didn’t read the news or don’t care neither for security nor performance. Also as I wrote, Zebra3 GUI is not hardware/gpu accelerated under Windows currently. The sane decision actually would be to install Linux on such a machine, just saying. And there are like 5 similar reports about Windows under Renoise. Certainly it is not the dev teams fault, but instead Microsoft turning Windows into a buggy surveillance machine. macOS is not really better, only if you really know what you are doing and disable 60% of all system services, and use a proper firewall. But Apple still has the hardware bonus, their more recent architecture is far better than x86.
I also wouldn’t be suprised if Taktik dropped Windows support alltogether.
I’m having the same issue with Serum 2. Serum 1 works fine, but as soon as animations appear in the Serum 2 GUI, the display in Renoise lags. Interestingly, this also happens when I enable sandboxing. No idea if it’s a Renoise issue or a driver problem. I’m using an NVidia card.
I’m having similar issues with ADPTR Audio Metric AB’s stereo imaging feature. It stutters heavily when I use it, and it crashes when I try to move it in the FX chain. The crash report says it’s due to issues with the GUI. I’m on an M1 MacBook.